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authorSilc 'Tokage' Renew <tokage.it.lab@gmail.com>2021-10-15 22:25:00 +0900
committerSilc 'Tokage' Renew <tokage.it.lab@gmail.com>2021-11-03 13:39:33 +0900
commit953a7bce7edf289dd8d2a1a6c8ecd8105380c8da (patch)
treea460d22509538abda5248c0b3ea7dc96d054b638 /scene/animation/animation_player.h
parentaf80bc8abecc30c77901967281679e380fb9f952 (diff)
reimplement ping-pong
Diffstat (limited to 'scene/animation/animation_player.h')
-rw-r--r--scene/animation/animation_player.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index d9d88b5510..ea04918988 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -231,7 +231,7 @@ private:
NodePath root;
- void _animation_process_animation(AnimationData *p_anim, double p_time, double p_delta, float p_interp, bool p_is_current = true, bool p_seeked = false, bool p_started = false);
+ void _animation_process_animation(AnimationData *p_anim, double p_time, double p_delta, float p_interp, bool p_is_current = true, bool p_seeked = false, bool p_started = false, int p_pingponged = 0);
void _ensure_node_caches(AnimationData *p_anim, Node *p_root_override = nullptr);
void _animation_process_data(PlaybackData &cd, double p_delta, float p_blend, bool p_seeked, bool p_started);