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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-02-20 11:30:56 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-20 11:30:56 +0100 |
commit | bd61281a5f515065b05be008dd3d6b73a03f5a7c (patch) | |
tree | 0add52fc270f808b4b2ad0bf7c970d72338c667e /scene/animation/animation_player.cpp | |
parent | 1a4be2cd8fdd9ba26f016f3e2d83febfe8ae141c (diff) | |
parent | 69c95f4b4c128a22777af1e155bc24c7033decca (diff) |
Merge pull request #36368 from reduz/variant-rework
Reworked signal system, added support for Callable and Signal
Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r-- | scene/animation/animation_player.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 4276c145ec..eb9b5e3aa7 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -263,8 +263,8 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) { } { - if (!child->is_connected("tree_exiting", this, "_node_removed")) - child->connect("tree_exiting", this, "_node_removed", make_binds(child), CONNECT_ONESHOT); + if (!child->is_connected_compat("tree_exiting", this, "_node_removed")) + child->connect_compat("tree_exiting", this, "_node_removed", make_binds(child), CONNECT_ONESHOT); } TrackNodeCacheKey key; @@ -1007,12 +1007,12 @@ void AnimationPlayer::remove_animation(const StringName &p_name) { void AnimationPlayer::_ref_anim(const Ref<Animation> &p_anim) { - Ref<Animation>(p_anim)->connect(SceneStringNames::get_singleton()->tracks_changed, this, "_animation_changed", varray(), CONNECT_REFERENCE_COUNTED); + Ref<Animation>(p_anim)->connect_compat(SceneStringNames::get_singleton()->tracks_changed, this, "_animation_changed", varray(), CONNECT_REFERENCE_COUNTED); } void AnimationPlayer::_unref_anim(const Ref<Animation> &p_anim) { - Ref<Animation>(p_anim)->disconnect(SceneStringNames::get_singleton()->tracks_changed, this, "_animation_changed"); + Ref<Animation>(p_anim)->disconnect_compat(SceneStringNames::get_singleton()->tracks_changed, this, "_animation_changed"); } void AnimationPlayer::rename_animation(const StringName &p_name, const StringName &p_new_name) { |