diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-07-26 10:11:03 +0200 |
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committer | GitHub <noreply@github.com> | 2022-07-26 10:11:03 +0200 |
commit | af5e056112b96fb583b0cdd2bc21ba813c0fffc3 (patch) | |
tree | 5fecfa93332dfeaae24cbd6dab240439fbc0ce51 /scene/animation/animation_player.cpp | |
parent | c3dc887c410c5fa01eba197acba3afd8ce357ada (diff) | |
parent | e27119a51fb8b5624e572993ed662e2d918756ce (diff) |
Merge pull request #63462 from TokageItLab/fix-anim-player-bone-pose-cache
Fix initial value of TRS3DTrack cache in `AnimationPlayer`
Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r-- | scene/animation/animation_player.cpp | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 2e87dbf9da..df6ef16b4f 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -64,7 +64,7 @@ void AnimatedValuesBackup::restore() const { if (arr.size() == 3) { Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_position(entry->bone_idx, arr[0]); Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_rotation(entry->bone_idx, arr[1]); - Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_scale(entry->bone_idx, arr[0]); + Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose_scale(entry->bone_idx, arr[2]); } } } @@ -370,6 +370,10 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov node_cache->node_3d = nullptr; ERR_CONTINUE(node_cache->bone_idx < 0); } + Transform3D rest = node_cache->skeleton->get_bone_rest(bone_idx); + node_cache->init_loc = rest.origin; + node_cache->init_rot = rest.basis.get_rotation_quaternion(); + node_cache->init_scale = rest.basis.get_scale(); } else { // no property, just use spatialnode node_cache->skeleton = nullptr; @@ -500,8 +504,8 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double cache_update[cache_update_size++] = nc; nc->accum_pass = accum_pass; nc->loc_accum = loc; - nc->rot_accum = Quaternion(); - nc->scale_accum = Vector3(); + nc->rot_accum = nc->init_rot; + nc->scale_accum = nc->init_scale; } else { nc->loc_accum = nc->loc_accum.lerp(loc, p_interp); } @@ -526,9 +530,9 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX); cache_update[cache_update_size++] = nc; nc->accum_pass = accum_pass; - nc->loc_accum = Vector3(); + nc->loc_accum = nc->init_loc; nc->rot_accum = rot; - nc->scale_accum = Vector3(); + nc->scale_accum = nc->init_scale; } else { nc->rot_accum = nc->rot_accum.slerp(rot, p_interp); } @@ -553,8 +557,8 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double ERR_CONTINUE(cache_update_size >= NODE_CACHE_UPDATE_MAX); cache_update[cache_update_size++] = nc; nc->accum_pass = accum_pass; - nc->loc_accum = Vector3(); - nc->rot_accum = Quaternion(); + nc->loc_accum = nc->init_loc; + nc->rot_accum = nc->init_rot; nc->scale_accum = scale; } else { nc->scale_accum = nc->scale_accum.lerp(scale, p_interp); |