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authorRémi Verschelde <remi@verschelde.fr>2021-08-10 07:41:46 +0200
committerGitHub <noreply@github.com>2021-08-10 07:41:46 +0200
commit536950f9f35f48633c6c2c57ae2473bb906221d2 (patch)
tree659cb6a83ab8f4d76ae3b11486987c51825a849e /scene/animation/animation_player.cpp
parentf3ddc14d3829ed09d6eab81811bcfb1314626ddf (diff)
parent430ad75963a0e6837ef460e78fb99565714b4418 (diff)
Merge pull request #21922 from aaronfranke/double
Some work on double-precision support
Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r--scene/animation/animation_player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 46a8e1c684..5d200ebf86 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -780,7 +780,7 @@ void AnimationPlayer::_animation_process_data(PlaybackData &cd, double p_delta,
double delta = p_delta * speed_scale * cd.speed_scale;
double next_pos = cd.pos + delta;
- float len = cd.from->animation->get_length();
+ real_t len = cd.from->animation->get_length();
bool loop = cd.from->animation->has_loop();
if (!loop) {