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authorluz.paz <luzpaz@users.noreply.github.com>2018-09-12 21:38:39 -0400
committerluz.paz <luzpaz@users.noreply.github.com>2018-09-12 21:39:17 -0400
commit08bde5b2dea65ef3f80af5de4f4caf0e76982b64 (patch)
treef4b5e8b60aa121d9ced1274b43a6ffac240f6790 /scene/animation/animation_player.cpp
parent0d04fb76e1d4543d04d6e41244c06f35bfecb07c (diff)
Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
Diffstat (limited to 'scene/animation/animation_player.cpp')
-rw-r--r--scene/animation/animation_player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 460f62f092..671c9b350b 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -419,7 +419,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
if (first_key_time == 0.0) {
//ignore, use for transition
if (key_count == 1)
- continue; //with one key we cant do anything
+ continue; //with one key we can't do anything
transition = a->track_get_key_transition(i, 0);
first_key_time = a->track_get_key_time(i, 1);
first_key = 1;