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authorGuilherme Sousa <guilherme.sousa1994@gmail.com>2022-10-07 11:13:43 +0200
committerGuilherme Sousa <guilherme.sousa1994@gmail.com>2022-10-07 11:13:43 +0200
commit12940e53c1b485ece3f93fe61df888285d70f603 (patch)
tree8b1dbe31e4598a3a08aca2bd31f73930c104fc5d /scene/animation/animation_node_state_machine.h
parent5b7f62af55b7f322192f95258d825b163cbf9dc1 (diff)
Remove expression base node for transitions
Diffstat (limited to 'scene/animation/animation_node_state_machine.h')
-rw-r--r--scene/animation/animation_node_state_machine.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h
index ab78b1afe8..cdb4c7528a 100644
--- a/scene/animation/animation_node_state_machine.h
+++ b/scene/animation/animation_node_state_machine.h
@@ -54,7 +54,6 @@ private:
bool disabled = false;
int priority = 1;
String advance_expression;
- NodePath advance_expression_base_node;
friend class AnimationNodeStateMachinePlayback;
Ref<Expression> expression;
@@ -77,9 +76,6 @@ public:
void set_advance_expression(const String &p_expression);
String get_advance_expression() const;
- void set_advance_expression_base_node(const NodePath &p_expression_base_node);
- NodePath get_advance_expression_base_node() const;
-
void set_xfade_time(float p_xfade);
float get_xfade_time() const;