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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-07-29 18:10:39 +0200 |
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committer | GitHub <noreply@github.com> | 2022-07-29 18:10:39 +0200 |
commit | 7199314eb39408da4f9f7286452c980a3d3da1c9 (patch) | |
tree | bde2b775cfcc20c77c8424b4c038a7553b344226 /scene/animation/animation_node_state_machine.cpp | |
parent | 5352cf8e2fafb0c974e3ba68ff8e3c2ce80d449e (diff) | |
parent | d4433ae6d3a525683ef37ea521d30b6b97a44024 (diff) |
Merge pull request #63595 from reduz/remove-signal-connect-binds
Remove Signal connect binds
Diffstat (limited to 'scene/animation/animation_node_state_machine.cpp')
-rw-r--r-- | scene/animation/animation_node_state_machine.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index fbe23bedad..3a45d9f26c 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -723,7 +723,7 @@ void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<Animation emit_changed(); emit_signal(SNAME("tree_changed")); - p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); + p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), CONNECT_REFERENCE_COUNTED); } void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<AnimationNode> p_node) { @@ -743,7 +743,7 @@ void AnimationNodeStateMachine::replace_node(const StringName &p_name, Ref<Anima emit_changed(); emit_signal(SNAME("tree_changed")); - p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); + p_node->connect("tree_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), CONNECT_REFERENCE_COUNTED); } bool AnimationNodeStateMachine::can_edit_node(const StringName &p_name) const { @@ -1032,7 +1032,7 @@ void AnimationNodeStateMachine::add_transition(const StringName &p_from, const S tr.local_to = local_to; tr.transition = p_transition; - tr.transition->connect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), varray(), CONNECT_REFERENCE_COUNTED); + tr.transition->connect("advance_condition_changed", callable_mp(this, &AnimationNodeStateMachine::_tree_changed), CONNECT_REFERENCE_COUNTED); transitions.push_back(tr); |