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authorRémi Verschelde <remi@verschelde.fr>2021-04-01 13:32:22 +0200
committerGitHub <noreply@github.com>2021-04-01 13:32:22 +0200
commit4b6e9f315739c4400e3c2d27cd72028779bce1e5 (patch)
tree0625f98287fd20f0ffd6002b4c8ee4f81e068bb8 /scene/animation/animation_node_state_machine.cpp
parent7db85fffb50ef98dbf175189fba17a4d7dc85f5d (diff)
parent755c70b871c659df2d7c3a003593f38775dd7b5d (diff)
Merge pull request #46991 from madmiraal/rename-invert-reverse
Rename Array.invert() to Array.reverse()
Diffstat (limited to 'scene/animation/animation_node_state_machine.cpp')
-rw-r--r--scene/animation/animation_node_state_machine.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index d46f24752e..246fff6d57 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -281,7 +281,7 @@ bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *p_sta
at = cost_map[at].prev;
}
- path.invert();
+ path.reverse();
return true;
}