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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-04-17 22:46:18 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-04-17 23:03:32 +0200 |
commit | 20e5e2fec715a318e432c9d306221f6e1fcdf02d (patch) | |
tree | 2ec35fd26cd74fe2857cf08f61ba764d818c4493 /scene/animation/animation_node_state_machine.cpp | |
parent | 96123035da59f2d317c763abd4da8273fd6f5074 (diff) |
Mono: Logging improvements
- The default log level in debug builds is now 'info' instead of 'debug'.
- Add option to specify a different log level with the 'GODOT_MONO_LOG_LEVEL' environment variable.
- The name of log files is now a readable date and time.
- Always print the log file path (previously it was printed only it in verbose mode).
Diffstat (limited to 'scene/animation/animation_node_state_machine.cpp')
0 files changed, 0 insertions, 0 deletions