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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-22 09:59:54 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-22 09:59:54 +0100 |
commit | dff8a51c6c75902f71bf0279f874fc56e502824c (patch) | |
tree | 3d05e9b88d55e53d7bf6d5d70fb7b61c1ef49c85 /scene/animation/animation_blend_tree.cpp | |
parent | 4b4e701e06ecae6f754d206016b8dec5b9bb62d4 (diff) | |
parent | 17ce879a15dac1d79f5c9a093b0cc54b8e8ff02e (diff) |
Merge pull request #68593 from TokageItLab/optimize-blend-animation
Optimize animation blend tree process
Diffstat (limited to 'scene/animation/animation_blend_tree.cpp')
-rw-r--r-- | scene/animation/animation_blend_tree.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index 0c91729a6f..846c102e3f 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -726,9 +726,11 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_ double rem = 0.0; - for (int i = 0; i < enabled_inputs; i++) { - if (i != cur_current && i != cur_prev) { - blend_input(i, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync); + if (sync) { + for (int i = 0; i < enabled_inputs; i++) { + if (i != cur_current && i != cur_prev) { + blend_input(i, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, true); + } } } |