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authorRémi Verschelde <rverschelde@gmail.com>2022-11-22 09:59:54 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-11-22 09:59:54 +0100
commitdff8a51c6c75902f71bf0279f874fc56e502824c (patch)
tree3d05e9b88d55e53d7bf6d5d70fb7b61c1ef49c85 /scene/animation/animation_blend_space_1d.cpp
parent4b4e701e06ecae6f754d206016b8dec5b9bb62d4 (diff)
parent17ce879a15dac1d79f5c9a093b0cc54b8e8ff02e (diff)
Merge pull request #68593 from TokageItLab/optimize-blend-animation
Optimize animation blend tree process
Diffstat (limited to 'scene/animation/animation_blend_space_1d.cpp')
-rw-r--r--scene/animation/animation_blend_space_1d.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index f30aea3bdd..3153572517 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -309,8 +309,8 @@ double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek, bool p_see
if (i == point_lower || i == point_higher) {
double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, weights[i], FILTER_IGNORE, true);
max_time_remaining = MAX(max_time_remaining, remaining);
- } else {
- blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync);
+ } else if (sync) {
+ blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, true);
}
}