summaryrefslogtreecommitdiff
path: root/scene/SCsub
diff options
context:
space:
mode:
authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-07-12 23:12:42 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-07-26 09:31:12 +0200
commitca7d572908c58c587214b8f65bdd4078d0185ab2 (patch)
treeefd1507df5b3cd45e20b36bfc22818fcfadc5c85 /scene/SCsub
parentc3dc887c410c5fa01eba197acba3afd8ce357ada (diff)
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
- RPC configurations are now dictionaries. - Script.get_rpc_methods renamed to Script.get_rpc_config. - Node.rpc[_id] and Callable.rpc now return an Error. - Refactor MultiplayerAPI to allow extension. - New MultiplayerAPI.rpc method with Array argument (for scripts). - Move the default MultiplayerAPI implementation to a module.
Diffstat (limited to 'scene/SCsub')
-rw-r--r--scene/SCsub1
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/SCsub b/scene/SCsub
index a7b23af598..92288211bb 100644
--- a/scene/SCsub
+++ b/scene/SCsub
@@ -9,7 +9,6 @@ env.add_source_files(env.scene_sources, "*.cpp")
# Chain load SCsubs
SConscript("main/SCsub")
-SConscript("multiplayer/SCsub")
SConscript("gui/SCsub")
if not env["disable_3d"]:
SConscript("3d/SCsub")