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author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /scene/SCsub | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) |
GODOT IS OPEN SOURCE
Diffstat (limited to 'scene/SCsub')
-rw-r--r-- | scene/SCsub | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/scene/SCsub b/scene/SCsub new file mode 100644 index 0000000000..8c4f0499c4 --- /dev/null +++ b/scene/SCsub @@ -0,0 +1,22 @@ +Import('env') + +env.scene_sources=[] +env.add_source_files(env.scene_sources,"*.cpp") + +Export('env') + +SConscript('main/SCsub'); +SConscript('gui/SCsub'); +SConscript('3d/SCsub'); +SConscript('2d/SCsub'); +SConscript('animation/SCsub'); +SConscript('audio/SCsub'); +SConscript('resources/SCsub'); +SConscript('io/SCsub'); + + +lib = env.Library("scene",env.scene_sources) + +env.Prepend(LIBS=[lib]) + + |