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author | Evgeny Savelyev <glados28@yandex.ru> | 2019-01-17 01:41:36 +0300 |
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committer | Evgeny Savelyev <glados28@yandex.ru> | 2019-01-17 01:41:36 +0300 |
commit | fc086bc93d2acd7a7f4885773e6b640404400b32 (patch) | |
tree | 4eafd9af96131f9bd37a2a81d25e8e409617508a /scene/3d | |
parent | 9e820cdf200576cefaabc2021a800771cd6700a7 (diff) |
fixed AudioStreamPlayer3D::_get_attenuation_db epsilon value
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/audio_stream_player_3d.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index cad7ff47c1..0f4d0383a4 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -33,6 +33,7 @@ #include "scene/3d/area.h" #include "scene/3d/camera.h" #include "scene/main/viewport.h" + void AudioStreamPlayer3D::_mix_audio() { if (!stream_playback.is_valid() || !active || @@ -206,15 +207,15 @@ float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const { float att = 0; switch (attenuation_model) { case ATTENUATION_INVERSE_DISTANCE: { - att = Math::linear2db(1.0 / ((p_distance / unit_size) + 000001)); + att = Math::linear2db(1.0 / ((p_distance / unit_size) + CMP_EPSILON)); } break; case ATTENUATION_INVERSE_SQUARE_DISTANCE: { float d = (p_distance / unit_size); d *= d; - att = Math::linear2db(1.0 / (d + 0.00001)); + att = Math::linear2db(1.0 / (d + CMP_EPSILON)); } break; case ATTENUATION_LOGARITHMIC: { - att = -20 * Math::log(p_distance / unit_size + 000001); + att = -20 * Math::log(p_distance / unit_size + CMP_EPSILON); } break; default: { ERR_PRINT("Unknown attenuation type"); |