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authorRedworkDE <10944644+RedworkDE@users.noreply.github.com>2023-03-07 15:36:57 +0100
committerYuri Sizov <yuris@humnom.net>2023-03-14 13:59:03 +0100
commitf9bb1d3174e7ab88b738b48967972d13f53da627 (patch)
treee9a56122f458a27cb9ecda92c7705066c3150459 /scene/3d
parentb4a1bfd6d5d9587c2771e9882e02569cd91d3dcb (diff)
Fix buffer overrun in CPUParticles3D
(cherry picked from commit 89980dd9c98a01b6d353a9a087f5a4caec2dd1aa)
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/cpu_particles_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp
index c88eb033de..23855b2d8e 100644
--- a/scene/3d/cpu_particles_3d.cpp
+++ b/scene/3d/cpu_particles_3d.cpp
@@ -1207,7 +1207,7 @@ void CPUParticles3D::_update_particle_data_buffer() {
ptr[10] = t.basis.rows[2][2];
ptr[11] = t.origin.z;
} else {
- memset(ptr, 0, sizeof(Transform3D));
+ memset(ptr, 0, sizeof(float) * 12);
}
Color c = r[idx].color;