summaryrefslogtreecommitdiff
path: root/scene/3d
diff options
context:
space:
mode:
authorJuan Linietsky <juan@godotengine.org>2017-12-28 16:04:53 -0300
committerJuan Linietsky <juan@godotengine.org>2017-12-28 16:07:45 -0300
commitf11a1385054376bdc4cc01e6aa20d63508a5e6d4 (patch)
tree2ef4c4d2b2001cc0809e37067fe007e4a88948ff /scene/3d
parent7f1265b41fc52def42c433e5d324070bc6454d6b (diff)
Added more hacks to GLTF2 importer to support crap exporter (MakeHuman in this case), fixes #13393
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/skeleton.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 3d40bb299a..a4a43c1a88 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -243,7 +243,6 @@ void Skeleton::_notification(int p_what) {
}
Transform transform = b.pose_global * b.rest_global_inverse;
-
vs->skeleton_bone_set_transform(skeleton, i, global_transform * (transform * global_transform_inverse));
for (List<uint32_t>::Element *E = b.nodes_bound.front(); E; E = E->next()) {