diff options
author | VolTer <mew.pur.pur@abv.bg> | 2022-09-09 23:26:14 +0200 |
---|---|---|
committer | VolTer <mew.pur.pur@abv.bg> | 2022-09-10 12:17:37 +0200 |
commit | ed4fe1e2bd60188c8b1b91ad083503dd59cc902f (patch) | |
tree | 45e65c5646d44674c1c5cf4a98a0e7dcaf243a4f /scene/3d | |
parent | 24ce46e2a17558cfdfbfab8c8109b6630a19287f (diff) |
Implement Area.has_overlapping_*
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/area_3d.cpp | 13 | ||||
-rw-r--r-- | scene/3d/area_3d.h | 3 |
2 files changed, 16 insertions, 0 deletions
diff --git a/scene/3d/area_3d.cpp b/scene/3d/area_3d.cpp index f118080009..cefa9eceff 100644 --- a/scene/3d/area_3d.cpp +++ b/scene/3d/area_3d.cpp @@ -489,6 +489,11 @@ TypedArray<Node3D> Area3D::get_overlapping_bodies() const { return ret; } +bool Area3D::has_overlapping_bodies() const { + ERR_FAIL_COND_V_MSG(!monitoring, false, "Can't find overlapping bodies when monitoring is off."); + return !body_map.is_empty(); +} + void Area3D::set_monitorable(bool p_enable) { ERR_FAIL_COND_MSG(locked || (is_inside_tree() && PhysicsServer3D::get_singleton()->is_flushing_queries()), "Function blocked during in/out signal. Use set_deferred(\"monitorable\", true/false)."); @@ -521,6 +526,11 @@ TypedArray<Area3D> Area3D::get_overlapping_areas() const { return ret; } +bool Area3D::has_overlapping_areas() const { + ERR_FAIL_COND_V_MSG(!monitoring, false, "Can't find overlapping areas when monitoring is off."); + return !area_map.is_empty(); +} + bool Area3D::overlaps_area(Node *p_area) const { ERR_FAIL_NULL_V(p_area, false); HashMap<ObjectID, AreaState>::ConstIterator E = area_map.find(p_area->get_instance_id()); @@ -686,6 +696,9 @@ void Area3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_overlapping_bodies"), &Area3D::get_overlapping_bodies); ClassDB::bind_method(D_METHOD("get_overlapping_areas"), &Area3D::get_overlapping_areas); + ClassDB::bind_method(D_METHOD("has_overlapping_bodies"), &Area3D::has_overlapping_bodies); + ClassDB::bind_method(D_METHOD("has_overlapping_areas"), &Area3D::has_overlapping_areas); + ClassDB::bind_method(D_METHOD("overlaps_body", "body"), &Area3D::overlaps_body); ClassDB::bind_method(D_METHOD("overlaps_area", "area"), &Area3D::overlaps_area); diff --git a/scene/3d/area_3d.h b/scene/3d/area_3d.h index 48364739b7..0f0bcc7ce0 100644 --- a/scene/3d/area_3d.h +++ b/scene/3d/area_3d.h @@ -201,6 +201,9 @@ public: TypedArray<Node3D> get_overlapping_bodies() const; TypedArray<Area3D> get_overlapping_areas() const; //function for script + bool has_overlapping_bodies() const; + bool has_overlapping_areas() const; + bool overlaps_area(Node *p_area) const; bool overlaps_body(Node *p_body) const; |