summaryrefslogtreecommitdiff
path: root/scene/3d
diff options
context:
space:
mode:
authorMicky <micheledevita2@gmail.com>2022-09-17 14:34:43 +0200
committerMicky <micheledevita2@gmail.com>2022-09-17 16:06:30 +0200
commiteb0cc08a23b2a8d1961c08125a88df63b43eae9b (patch)
tree1d1ebbc9f480d15a2507e51afb9c06439b6bec4b /scene/3d
parent57bdddce02370af3d13e6edc583afdc17264147d (diff)
Rename AudioStreamPlayer3D's `unit_db` to `volume_db`
AudioStreamPlayer3D.`unit_db` -> `volume_db` Now matches the same name AudioStreamPlayer and AudioStreamPlayer2D use.
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/audio_stream_player_3d.cpp16
-rw-r--r--scene/3d/audio_stream_player_3d.h6
2 files changed, 11 insertions, 11 deletions
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 21cf3bdb3b..76cf0d2fd0 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -231,7 +231,7 @@ float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const {
}
}
- att += unit_db;
+ att += volume_db;
if (att > max_db) {
att = max_db;
}
@@ -538,12 +538,12 @@ Ref<AudioStream> AudioStreamPlayer3D::get_stream() const {
return stream;
}
-void AudioStreamPlayer3D::set_unit_db(float p_volume) {
- unit_db = p_volume;
+void AudioStreamPlayer3D::set_volume_db(float p_volume) {
+ volume_db = p_volume;
}
-float AudioStreamPlayer3D::get_unit_db() const {
- return unit_db;
+float AudioStreamPlayer3D::get_volume_db() const {
+ return volume_db;
}
void AudioStreamPlayer3D::set_unit_size(float p_volume) {
@@ -810,8 +810,8 @@ void AudioStreamPlayer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_stream", "stream"), &AudioStreamPlayer3D::set_stream);
ClassDB::bind_method(D_METHOD("get_stream"), &AudioStreamPlayer3D::get_stream);
- ClassDB::bind_method(D_METHOD("set_unit_db", "unit_db"), &AudioStreamPlayer3D::set_unit_db);
- ClassDB::bind_method(D_METHOD("get_unit_db"), &AudioStreamPlayer3D::get_unit_db);
+ ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer3D::set_volume_db);
+ ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer3D::get_volume_db);
ClassDB::bind_method(D_METHOD("set_unit_size", "unit_size"), &AudioStreamPlayer3D::set_unit_size);
ClassDB::bind_method(D_METHOD("get_unit_size"), &AudioStreamPlayer3D::get_unit_size);
@@ -878,7 +878,7 @@ void AudioStreamPlayer3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
ADD_PROPERTY(PropertyInfo(Variant::INT, "attenuation_model", PROPERTY_HINT_ENUM, "Inverse,Inverse Square,Logarithmic,Disabled"), "set_attenuation_model", "get_attenuation_model");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_db", PROPERTY_HINT_RANGE, "-80,80,suffix:dB"), "set_unit_db", "get_unit_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,80,suffix:dB"), "set_volume_db", "get_volume_db");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.01,or_greater"), "set_unit_size", "get_unit_size");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_db", PROPERTY_HINT_RANGE, "-24,6,suffix:dB"), "set_max_db", "get_max_db");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,4,0.01,or_greater"), "set_pitch_scale", "get_pitch_scale");
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h
index ef48269544..913cc9fc00 100644
--- a/scene/3d/audio_stream_player_3d.h
+++ b/scene/3d/audio_stream_player_3d.h
@@ -71,7 +71,7 @@ private:
SafeNumeric<float> setplay{ -1.0 };
AttenuationModel attenuation_model = ATTENUATION_INVERSE_DISTANCE;
- float unit_db = 0.0;
+ float volume_db = 0.0;
float unit_size = 10.0;
float max_db = 3.0;
float pitch_scale = 1.0;
@@ -128,8 +128,8 @@ public:
void set_stream(Ref<AudioStream> p_stream);
Ref<AudioStream> get_stream() const;
- void set_unit_db(float p_volume);
- float get_unit_db() const;
+ void set_volume_db(float p_volume);
+ float get_volume_db() const;
void set_unit_size(float p_volume);
float get_unit_size() const;