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authorJuan Linietsky <reduzio@gmail.com>2017-08-05 16:19:36 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-08-05 16:19:36 -0300
commite47ecc63ef50cfebe7ef141fc797637c9f875028 (patch)
tree89eceba736bcfd03c9cc5dce2d31aace6ea8f21d /scene/3d
parentde9fb90dbf9473b91e75edbd063fb96f9ea4d262 (diff)
Properly update frame range after modifying the vframe/hframes, closes #7624
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/sprite_3d.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 78e8e92afc..1b9b58ceb1 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -502,7 +502,7 @@ void Sprite3D::set_vframes(int p_amount) {
ERR_FAIL_COND(p_amount < 1);
vframes = p_amount;
_queue_update();
- _change_notify("frame");
+ _change_notify();
}
int Sprite3D::get_vframes() const {
@@ -514,7 +514,7 @@ void Sprite3D::set_hframes(int p_amount) {
ERR_FAIL_COND(p_amount < 1);
hframes = p_amount;
_queue_update();
- _change_notify("frame");
+ _change_notify();
}
int Sprite3D::get_hframes() const {