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author | Micky <micheledevita2@gmail.com> | 2022-10-13 15:30:23 +0200 |
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committer | Micky <micheledevita2@gmail.com> | 2022-10-13 15:52:35 +0200 |
commit | de9e08da766494dccde0aaba7bfd1e7665b115d8 (patch) | |
tree | 27b9f8c6f62c50316aabd487d356f24918c527ba /scene/3d | |
parent | 29fc755f5b93f75660c86f337dce1443197a3d5d (diff) |
Comment not to remove `data` structs in some Nodes
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/node_3d.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h index 90c7bc89ef..04f73a4cbd 100644 --- a/scene/3d/node_3d.h +++ b/scene/3d/node_3d.h @@ -96,6 +96,7 @@ private: mutable SelfList<Node> xform_change; + // This Data struct is to avoid namespace pollution in derived classes. struct Data { mutable Transform3D global_transform; mutable Transform3D local_transform; |