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author | fabriceci <fabricecipolla@gmail.com> | 2021-09-28 16:40:12 +0200 |
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committer | fabriceci <fabricecipolla@gmail.com> | 2021-09-28 22:31:46 +0200 |
commit | dd5f01e83e337c3c4ea771052a2075761e2bcef3 (patch) | |
tree | 5018a63de3ffafce2dc9a0758b981970992cbca2 /scene/3d | |
parent | c38ef949514444897da224f2e7165d74c083d28b (diff) |
Set stop on slope on by default on CharacterBody.
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/physics_body_3d.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h index 942fcc44c5..00a5190824 100644 --- a/scene/3d/physics_body_3d.h +++ b/scene/3d/physics_body_3d.h @@ -364,8 +364,8 @@ private: }; CollisionState collision_state; - bool floor_stop_on_slope = false; bool floor_constant_speed = false; + bool floor_stop_on_slope = true; bool floor_block_on_wall = true; bool slide_on_ceiling = true; int max_slides = 6; |