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authorRémi Verschelde <rverschelde@gmail.com>2023-01-12 17:19:20 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-01-12 17:19:20 +0100
commitd20ebe98c4f88b8cd845c71bbfa3b9b8e5d90e99 (patch)
treecb3bd25d832cf3addaf09626b4db98321b0adc66 /scene/3d
parent4ac649d8386b805f5857b545c6404515da25d4f7 (diff)
parent749bdad23cdf798f1efb39c082ef0752928357d7 (diff)
Merge pull request #68409 from Jasuse/shapecast3d_dbg_shape_fix
Fix debug shape of `ShapeCast3D` not updating on `Shape` change
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/shape_cast_3d.cpp15
-rw-r--r--scene/3d/shape_cast_3d.h1
2 files changed, 14 insertions, 2 deletions
diff --git a/scene/3d/shape_cast_3d.cpp b/scene/3d/shape_cast_3d.cpp
index 358da2b6d0..e6bf6757fa 100644
--- a/scene/3d/shape_cast_3d.cpp
+++ b/scene/3d/shape_cast_3d.cpp
@@ -30,6 +30,7 @@
#include "shape_cast_3d.h"
+#include "core/core_string_names.h"
#include "collision_object_3d.h"
#include "mesh_instance_3d.h"
#include "scene/resources/concave_polygon_shape_3d.h"
@@ -318,25 +319,35 @@ void ShapeCast3D::resource_changed(Ref<Resource> p_res) {
update_gizmos();
}
+void ShapeCast3D::_shape_changed() {
+ update_gizmos();
+ bool is_editor = Engine::get_singleton()->is_editor_hint();
+ if (is_inside_tree() && (is_editor || get_tree()->is_debugging_collisions_hint())) {
+ _update_debug_shape();
+ }
+}
+
void ShapeCast3D::set_shape(const Ref<Shape3D> &p_shape) {
if (p_shape == shape) {
return;
}
if (!shape.is_null()) {
+ shape->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &ShapeCast3D::_shape_changed));
shape->unregister_owner(this);
}
shape = p_shape;
if (!shape.is_null()) {
shape->register_owner(this);
+ shape->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &ShapeCast3D::_shape_changed));
}
if (p_shape.is_valid()) {
shape_rid = shape->get_rid();
}
- if (is_inside_tree() && get_tree()->is_debugging_collisions_hint()) {
+ bool is_editor = Engine::get_singleton()->is_editor_hint();
+ if (is_inside_tree() && (is_editor || get_tree()->is_debugging_collisions_hint())) {
_update_debug_shape();
}
-
update_gizmos();
update_configuration_warnings();
}
diff --git a/scene/3d/shape_cast_3d.h b/scene/3d/shape_cast_3d.h
index 483364472f..344f1d3b8a 100644
--- a/scene/3d/shape_cast_3d.h
+++ b/scene/3d/shape_cast_3d.h
@@ -77,6 +77,7 @@ class ShapeCast3D : public Node3D {
protected:
void _notification(int p_what);
void _update_shapecast_state();
+ void _shape_changed();
static void _bind_methods();
public: