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authorRémi Verschelde <rverschelde@gmail.com>2022-11-15 22:29:23 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-11-15 22:29:23 +0100
commitd0025a1f02124b7425834a436a81a9c70a6f1eb2 (patch)
treee3d11b74fd1df9a84c611c0c48e42ca572009d53 /scene/3d
parentf3c12c0ab48110fe6132ed62097cff05d2e1a562 (diff)
parent160d10dc7b09437d77d46517bc69fd8f0ff6eb73 (diff)
Merge pull request #64077 from Calinou/tweak-audiostreamplayer2d3d-default-panning
Decrease default AudioStreamPlayer2D/3D panning strength
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/audio_stream_player_3d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h
index 913cc9fc00..806b250ba7 100644
--- a/scene/3d/audio_stream_player_3d.h
+++ b/scene/3d/audio_stream_player_3d.h
@@ -117,7 +117,7 @@ private:
float _get_attenuation_db(float p_distance) const;
float panning_strength = 1.0f;
- float cached_global_panning_strength = 1.0f;
+ float cached_global_panning_strength = 0.5f;
protected:
void _validate_property(PropertyInfo &p_property) const;