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authorISylvox <ISylvox@yahoo.com>2017-07-26 15:14:52 +0700
committerISylvox <ISylvox@yahoo.com>2017-07-26 15:14:52 +0700
commitcefc02a4f9d6b9e405f51c3d6a40054d3680a524 (patch)
treec55b06c4cc889191e27487fce5f89d7aa1bc0754 /scene/3d
parentf55211ae0dc202cc015c247495af8e05af81b24b (diff)
tagents --> tangents
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/mesh_instance.cpp6
-rw-r--r--scene/3d/mesh_instance.h2
2 files changed, 4 insertions, 4 deletions
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index 558932ceb9..51237c0bc3 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -275,7 +275,7 @@ void MeshInstance::_mesh_changed() {
materials.resize(mesh->get_surface_count());
}
-void MeshInstance::create_debug_tagents() {
+void MeshInstance::create_debug_tangents() {
Vector<Vector3> lines;
Vector<Color> colors;
@@ -366,8 +366,8 @@ void MeshInstance::_bind_methods() {
ClassDB::set_method_flags("MeshInstance", "create_convex_collision", METHOD_FLAGS_DEFAULT);
ClassDB::bind_method(D_METHOD("_mesh_changed"), &MeshInstance::_mesh_changed);
- ClassDB::bind_method(D_METHOD("create_debug_tagents"), &MeshInstance::create_debug_tagents);
- ClassDB::set_method_flags("MeshInstance", "create_debug_tagents", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
+ ClassDB::bind_method(D_METHOD("create_debug_tangents"), &MeshInstance::create_debug_tangents);
+ ClassDB::set_method_flags("MeshInstance", "create_debug_tangents", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton"), "set_skeleton_path", "get_skeleton_path");
diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h
index be328084af..1bb2c97d10 100644
--- a/scene/3d/mesh_instance.h
+++ b/scene/3d/mesh_instance.h
@@ -83,7 +83,7 @@ public:
Node *create_convex_collision_node();
void create_convex_collision();
- void create_debug_tagents();
+ void create_debug_tangents();
virtual Rect3 get_aabb() const;
virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const;