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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2023-02-12 10:35:58 +0100 |
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committer | GitHub <noreply@github.com> | 2023-02-12 10:35:58 +0100 |
commit | c3a04f71fd4e1b417dd579d23cf3281821f55e86 (patch) | |
tree | 5deb223b808f2ac3323bce6695d08f03f5c455c3 /scene/3d | |
parent | a4c2d8dc7a7f74bd3769dc0616d726f7a02968e2 (diff) | |
parent | 340c3b84fd9f06f4d4a794c0a0b8e95165aeee9f (diff) |
Merge pull request #73136 from clayjohn/LightmapGI-exr
Set Default compression to VRAM uncompressed for LightmapGI
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/lightmap_gi.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp index fb74cffc94..b4387b0f3c 100644 --- a/scene/3d/lightmap_gi.cpp +++ b/scene/3d/lightmap_gi.cpp @@ -163,7 +163,8 @@ Array LightmapGIData::_get_light_textures_data() const { config->set_value("remap", "importer", "2d_array_texture"); config->set_value("remap", "type", "CompressedTexture2DArray"); if (!config->has_section_key("params", "compress/mode")) { - config->set_value("params", "compress/mode", 2); //user may want another compression, so leave it be + // User may want another compression, so leave it be, but default to VRAM uncompressed. + config->set_value("params", "compress/mode", 3); } config->set_value("params", "compress/channel_pack", 1); config->set_value("params", "mipmaps/generate", false); |