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author | SnailRhymer <harrymilnes@hotmail.com> | 2022-05-13 15:06:46 +0100 |
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committer | SnailRhymer <harrymilnes@hotmail.com> | 2022-05-13 15:06:46 +0100 |
commit | bdf086c781f2f5d1bf5f4f11f0b29a94a629a0ec (patch) | |
tree | 95051dd8067158ac88188d34566571967fa7aa4f /scene/3d | |
parent | 677b63d7656fd0f11e224e0858fcf9479486595d (diff) |
Document Shape2D's collide_and_get_contacts() and collide_with_motion_and_get_contacts()
Expand on the format of the output array for collide_and_get_contacts and collide_with_motion_and_get_contacts, and describe how the contact point pairs can be used to calculate collision normals and depths.
Diffstat (limited to 'scene/3d')
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