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author | Aaron Franke <arnfranke@yahoo.com> | 2021-03-16 02:00:47 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2021-03-16 02:00:47 -0400 |
commit | a94cef0ea0227dd7378c9771e089bfe01662edee (patch) | |
tree | 2e8add8e942fb0d1575d2b873a24d3a1a1c1fe99 /scene/3d | |
parent | a384fac9537d3ee6bad1c107a5151a6b76a9c498 (diff) |
Move SpriteFrames to its own file in the resources folder
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/sprite_3d.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h index a9ce2d8eee..e46a53da0d 100644 --- a/scene/3d/sprite_3d.h +++ b/scene/3d/sprite_3d.h @@ -31,8 +31,8 @@ #ifndef SPRITE_3D_H #define SPRITE_3D_H -#include "scene/2d/animated_sprite_2d.h" #include "scene/3d/visual_instance_3d.h" +#include "scene/resources/sprite_frames.h" class SpriteBase3D : public GeometryInstance3D { GDCLASS(SpriteBase3D, GeometryInstance3D); |