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authorRémi Verschelde <rverschelde@gmail.com>2020-07-21 22:14:04 +0200
committerGitHub <noreply@github.com>2020-07-21 22:14:04 +0200
commita5fb4451210625702474a8fac1dd880e78a409e9 (patch)
treeadb757763521db11286fb415682ccca48c903adf /scene/3d
parent25d59a5a1a30d0d7cc19de34f03d0d521cde5431 (diff)
parent4dda62f5911eefe4c0476d1e148256545e3c931e (diff)
Merge pull request #40450 from asmaloney/spelling
Fix spelling & grammar in comments, docs, and messages
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/navigation_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/navigation_3d.cpp b/scene/3d/navigation_3d.cpp
index 07a4824c28..851966db2b 100644
--- a/scene/3d/navigation_3d.cpp
+++ b/scene/3d/navigation_3d.cpp
@@ -109,7 +109,7 @@ Navigation3D::Navigation3D() {
map = NavigationServer3D::get_singleton()->map_create();
set_cell_size(0.3);
- set_edge_connection_margin(5.0); // Five meters, depends alot on the agents radius
+ set_edge_connection_margin(5.0); // Five meters, depends a lot on the agent's radius
up = Vector3(0, 1, 0);
}