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authorRémi Verschelde <rverschelde@gmail.com>2023-02-01 07:28:47 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-02-01 07:28:47 +0100
commita350b42e4b9d669d786320353460469df9649d52 (patch)
tree1a0f9197e0fb806767433e91ffda2fca805810fe /scene/3d
parent51414fc987ba7c769da597e374e01a2c7df7b365 (diff)
parentfab6065e353fcb0594d6f632519fd124add21461 (diff)
Merge pull request #72473 from aXu-AP/animatablebody3d-editor-move-fix
Fix AnimatableBody3D not being movable in editor
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/physics_body_3d.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index f4ab09cd9b..c8cfcf7d7a 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -333,6 +333,11 @@ void AnimatableBody3D::_body_state_changed(PhysicsDirectBodyState3D *p_state) {
}
void AnimatableBody3D::_notification(int p_what) {
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ return;
+ }
+#endif
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
last_valid_transform = get_global_transform();