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authorJuan Linietsky <reduzio@gmail.com>2016-11-20 22:49:53 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-11-20 22:49:53 -0300
commita2505542ffeea705208f72459152c5b86779e327 (patch)
tree22d8ef0237410683d102b2b002bd5f2f33dcb1e3 /scene/3d
parentc39d2b3f429639803f4f4fe80eda6935659e9c51 (diff)
Huge amount of improvement in the material system. Materials should be
a lot more complete and usable now.
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/light.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index dfb9521639..49bffd3c21 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -254,7 +254,7 @@ Light::Light(VisualServer::LightType p_type) {
set_cull_mask(0xFFFFFFFF);
set_param(PARAM_ENERGY,1);
- set_param(PARAM_SPECULAR,1);
+ set_param(PARAM_SPECULAR,0.5);
set_param(PARAM_RANGE,5);
set_param(PARAM_ATTENUATION,1);
set_param(PARAM_SPOT_ANGLE,45);