diff options
author | Juan Linietsky <reduzio@gmail.com> | 2016-11-20 22:49:53 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2016-11-20 22:49:53 -0300 |
commit | a2505542ffeea705208f72459152c5b86779e327 (patch) | |
tree | 22d8ef0237410683d102b2b002bd5f2f33dcb1e3 /scene/3d | |
parent | c39d2b3f429639803f4f4fe80eda6935659e9c51 (diff) |
Huge amount of improvement in the material system. Materials should be
a lot more complete and usable now.
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/light.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index dfb9521639..49bffd3c21 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -254,7 +254,7 @@ Light::Light(VisualServer::LightType p_type) { set_cull_mask(0xFFFFFFFF); set_param(PARAM_ENERGY,1); - set_param(PARAM_SPECULAR,1); + set_param(PARAM_SPECULAR,0.5); set_param(PARAM_RANGE,5); set_param(PARAM_ATTENUATION,1); set_param(PARAM_SPOT_ANGLE,45); |