diff options
author | Agustin Benavidez <agustinbenavidez@gmail.com> | 2016-05-21 06:35:55 -0300 |
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committer | RĂ©mi Verschelde <remi@verschelde.fr> | 2016-05-21 11:35:55 +0200 |
commit | 97da9f14abfbbfd8a27f12afef0cd7c46fa425a6 (patch) | |
tree | 270aca85e170adbbc991edd1f96ee3ab3efd1d6c /scene/3d | |
parent | 436debb0450baffc44956523b8277ecf1a477b7a (diff) |
Add get_linear_velocity() method to VehicleBody class
Doc added also.
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/vehicle_body.cpp | 8 | ||||
-rw-r--r-- | scene/3d/vehicle_body.h | 3 |
2 files changed, 9 insertions, 2 deletions
diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp index ba30c118f0..6eadc71d63 100644 --- a/scene/3d/vehicle_body.cpp +++ b/scene/3d/vehicle_body.cpp @@ -936,7 +936,7 @@ void VehicleBody::_direct_state_changed(Object *p_state) { wheel.m_deltaRotation *= real_t(0.99);//damping of rotation when not in contact } - + linear_velocity = s->get_linear_velocity(); } void VehicleBody::set_mass(real_t p_mass) { @@ -990,6 +990,10 @@ float VehicleBody::get_steering() const{ return m_steeringValue; } +Vector3 VehicleBody::get_linear_velocity() +{ + return linear_velocity; +} void VehicleBody::_bind_methods(){ @@ -1008,6 +1012,8 @@ void VehicleBody::_bind_methods(){ ObjectTypeDB::bind_method(_MD("set_steering","steering"),&VehicleBody::set_steering); ObjectTypeDB::bind_method(_MD("get_steering"),&VehicleBody::get_steering); + ObjectTypeDB::bind_method(_MD("get_linear_velocity"),&VehicleBody::get_linear_velocity); + ObjectTypeDB::bind_method(_MD("_direct_state_changed"),&VehicleBody::_direct_state_changed); ADD_PROPERTY( PropertyInfo(Variant::REAL,"motion/engine_force",PROPERTY_HINT_RANGE,"0.00,1024.0,0.01"),_SCS("set_engine_force"),_SCS("get_engine_force")); diff --git a/scene/3d/vehicle_body.h b/scene/3d/vehicle_body.h index 285cca142d..a026a10dff 100644 --- a/scene/3d/vehicle_body.h +++ b/scene/3d/vehicle_body.h @@ -177,7 +177,8 @@ public: void set_steering(float p_steering); float get_steering() const; - + + Vector3 get_linear_velocity(); VehicleBody(); }; |