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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-10-18 14:26:18 +0200
committerGitHub <noreply@github.com>2020-10-18 14:26:18 +0200
commit8f2b7aecee64a2445bfec2221a415a3a92e30211 (patch)
treee4798d05d32d0180357c78aa3fd5a19edbef4991 /scene/3d
parent6a8dfdb60e6ab47ee023c62a31cdd754e16d1ca5 (diff)
parentee06a70ea6ac51aa451d55c92b807346458822d7 (diff)
Merge pull request #42826 from reduz/refactor-method-bind
Refactor MethodBind to use variadic templates
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/gi_probe.cpp1
-rw-r--r--scene/3d/physics_body_3d.cpp3
-rw-r--r--scene/3d/soft_body_3d.cpp2
3 files changed, 2 insertions, 4 deletions
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index ab30d2fec5..fd592012f8 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -32,7 +32,6 @@
#include "core/os/os.h"
-#include "core/method_bind_ext.gen.inc"
#include "mesh_instance_3d.h"
#include "voxelizer.h"
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index aae81c6a34..579088b835 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -30,11 +30,10 @@
#include "physics_body_3d.h"
+#include "core/class_db.h"
#include "core/core_string_names.h"
#include "core/engine.h"
#include "core/list.h"
-#include "core/method_bind_ext.gen.inc"
-#include "core/object.h"
#include "core/rid.h"
#include "scene/3d/collision_shape_3d.h"
#include "scene/scene_string_names.h"
diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp
index 018a2a7a39..3b5c328e43 100644
--- a/scene/3d/soft_body_3d.cpp
+++ b/scene/3d/soft_body_3d.cpp
@@ -30,8 +30,8 @@
#include "soft_body_3d.h"
+#include "core/class_db.h"
#include "core/list.h"
-#include "core/object.h"
#include "core/os/os.h"
#include "core/rid.h"
#include "scene/3d/collision_object_3d.h"