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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-08-11 10:29:41 +0200
committerGitHub <noreply@github.com>2017-08-11 10:29:41 +0200
commit8e6768c963b0ed825e4a4dbf3aeee5907168d697 (patch)
treeda7f2efe5fceb097bc1ebb7ce6789e9bf3a3a1d8 /scene/3d
parent81dde2687f2f80f5f365a02d68913322d35e9be1 (diff)
parent78619a5866f44b057bc539e46a936f7580360800 (diff)
Merge pull request #10202 from neikeq/how-do-you-turn-this-on
Improves method bind's detecting of signarute types
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/audio_stream_player_3d.cpp2
-rw-r--r--scene/3d/camera.cpp4
-rw-r--r--scene/3d/collision_object.cpp6
-rw-r--r--scene/3d/collision_shape.cpp6
-rw-r--r--scene/3d/gi_probe.cpp6
-rw-r--r--scene/3d/immediate_geometry.cpp2
-rw-r--r--scene/3d/interpolated_camera.cpp2
-rw-r--r--scene/3d/mesh_instance.cpp12
-rw-r--r--scene/3d/multimesh_instance.cpp4
-rw-r--r--scene/3d/navigation.cpp2
-rw-r--r--scene/3d/navigation_mesh.cpp4
-rw-r--r--scene/3d/particles.cpp32
-rw-r--r--scene/3d/path.cpp4
-rw-r--r--scene/3d/physics_body.cpp6
-rw-r--r--scene/3d/room_instance.cpp4
-rw-r--r--scene/3d/scenario_fx.cpp4
-rw-r--r--scene/3d/skeleton.cpp4
-rw-r--r--scene/3d/spatial.cpp8
-rw-r--r--scene/3d/sprite_3d.cpp12
19 files changed, 62 insertions, 62 deletions
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 87ea018425..6abc2caac8 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -807,7 +807,7 @@ AudioStreamPlayer3D::DopplerTracking AudioStreamPlayer3D::get_doppler_tracking()
void AudioStreamPlayer3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_stream", "stream:AudioStream"), &AudioStreamPlayer3D::set_stream);
+ ClassDB::bind_method(D_METHOD("set_stream", "stream"), &AudioStreamPlayer3D::set_stream);
ClassDB::bind_method(D_METHOD("get_stream"), &AudioStreamPlayer3D::get_stream);
ClassDB::bind_method(D_METHOD("set_unit_db", "unit_db"), &AudioStreamPlayer3D::set_unit_db);
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index 697d91c863..3c5eb21d38 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -556,8 +556,8 @@ void Camera::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_v_offset"), &Camera::get_v_offset);
ClassDB::bind_method(D_METHOD("set_cull_mask", "mask"), &Camera::set_cull_mask);
ClassDB::bind_method(D_METHOD("get_cull_mask"), &Camera::get_cull_mask);
- ClassDB::bind_method(D_METHOD("set_environment", "env:Environment"), &Camera::set_environment);
- ClassDB::bind_method(D_METHOD("get_environment:Environment"), &Camera::get_environment);
+ ClassDB::bind_method(D_METHOD("set_environment", "env"), &Camera::set_environment);
+ ClassDB::bind_method(D_METHOD("get_environment"), &Camera::get_environment);
ClassDB::bind_method(D_METHOD("set_keep_aspect_mode", "mode"), &Camera::set_keep_aspect_mode);
ClassDB::bind_method(D_METHOD("get_keep_aspect_mode"), &Camera::get_keep_aspect_mode);
ClassDB::bind_method(D_METHOD("set_doppler_tracking", "mode"), &Camera::set_doppler_tracking);
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index 2686cd81df..1aba26673c 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -128,15 +128,15 @@ void CollisionObject::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_capture_input_on_drag", "enable"), &CollisionObject::set_capture_input_on_drag);
ClassDB::bind_method(D_METHOD("get_capture_input_on_drag"), &CollisionObject::get_capture_input_on_drag);
ClassDB::bind_method(D_METHOD("get_rid"), &CollisionObject::get_rid);
- ClassDB::bind_method(D_METHOD("create_shape_owner", "owner:Object"), &CollisionObject::create_shape_owner);
+ ClassDB::bind_method(D_METHOD("create_shape_owner", "owner"), &CollisionObject::create_shape_owner);
ClassDB::bind_method(D_METHOD("remove_shape_owner", "owner_id"), &CollisionObject::remove_shape_owner);
ClassDB::bind_method(D_METHOD("get_shape_owners"), &CollisionObject::_get_shape_owners);
- ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform:Transform"), &CollisionObject::shape_owner_set_transform);
+ ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform"), &CollisionObject::shape_owner_set_transform);
ClassDB::bind_method(D_METHOD("shape_owner_get_transform", "owner_id"), &CollisionObject::shape_owner_get_transform);
ClassDB::bind_method(D_METHOD("shape_owner_get_owner", "owner_id"), &CollisionObject::shape_owner_get_owner);
ClassDB::bind_method(D_METHOD("shape_owner_set_disabled", "owner_id", "disabled"), &CollisionObject::shape_owner_set_disabled);
ClassDB::bind_method(D_METHOD("is_shape_owner_disabled", "owner_id"), &CollisionObject::is_shape_owner_disabled);
- ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape:Shape"), &CollisionObject::shape_owner_add_shape);
+ ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape"), &CollisionObject::shape_owner_add_shape);
ClassDB::bind_method(D_METHOD("shape_owner_get_shape_count", "owner_id"), &CollisionObject::shape_owner_get_shape_count);
ClassDB::bind_method(D_METHOD("shape_owner_get_shape", "owner_id", "shape_id"), &CollisionObject::shape_owner_get_shape);
ClassDB::bind_method(D_METHOD("shape_owner_get_shape_index", "owner_id", "shape_id"), &CollisionObject::shape_owner_get_shape_index);
diff --git a/scene/3d/collision_shape.cpp b/scene/3d/collision_shape.cpp
index a7cfc6fef2..4fd215bd1a 100644
--- a/scene/3d/collision_shape.cpp
+++ b/scene/3d/collision_shape.cpp
@@ -127,9 +127,9 @@ String CollisionShape::get_configuration_warning() const {
void CollisionShape::_bind_methods() {
//not sure if this should do anything
- ClassDB::bind_method(D_METHOD("resource_changed", "resource:Resource"), &CollisionShape::resource_changed);
- ClassDB::bind_method(D_METHOD("set_shape", "shape:Shape"), &CollisionShape::set_shape);
- ClassDB::bind_method(D_METHOD("get_shape:Shape"), &CollisionShape::get_shape);
+ ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &CollisionShape::resource_changed);
+ ClassDB::bind_method(D_METHOD("set_shape", "shape"), &CollisionShape::set_shape);
+ ClassDB::bind_method(D_METHOD("get_shape"), &CollisionShape::get_shape);
ClassDB::bind_method(D_METHOD("set_disabled", "enable"), &CollisionShape::set_disabled);
ClassDB::bind_method(D_METHOD("is_disabled"), &CollisionShape::is_disabled);
ClassDB::bind_method(D_METHOD("make_convex_from_brothers"), &CollisionShape::make_convex_from_brothers);
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index 7aaf4a6e3d..2174f924ac 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -1443,8 +1443,8 @@ PoolVector<Face3> GIProbe::get_faces(uint32_t p_usage_flags) const {
void GIProbe::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_probe_data", "data:GIProbeData"), &GIProbe::set_probe_data);
- ClassDB::bind_method(D_METHOD("get_probe_data:GIProbeData"), &GIProbe::get_probe_data);
+ ClassDB::bind_method(D_METHOD("set_probe_data", "data"), &GIProbe::set_probe_data);
+ ClassDB::bind_method(D_METHOD("get_probe_data"), &GIProbe::get_probe_data);
ClassDB::bind_method(D_METHOD("set_subdiv", "subdiv"), &GIProbe::set_subdiv);
ClassDB::bind_method(D_METHOD("get_subdiv"), &GIProbe::get_subdiv);
@@ -1473,7 +1473,7 @@ void GIProbe::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_compress", "enable"), &GIProbe::set_compress);
ClassDB::bind_method(D_METHOD("is_compressed"), &GIProbe::is_compressed);
- ClassDB::bind_method(D_METHOD("bake", "from_node:Node", "create_visual_debug"), &GIProbe::bake, DEFVAL(Variant()), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("bake", "from_node", "create_visual_debug"), &GIProbe::bake, DEFVAL(Variant()), DEFVAL(false));
ClassDB::bind_method(D_METHOD("debug_bake"), &GIProbe::_debug_bake);
ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
diff --git a/scene/3d/immediate_geometry.cpp b/scene/3d/immediate_geometry.cpp
index 128c8b44c3..060e088750 100644
--- a/scene/3d/immediate_geometry.cpp
+++ b/scene/3d/immediate_geometry.cpp
@@ -143,7 +143,7 @@ void ImmediateGeometry::add_sphere(int p_lats, int p_lons, float p_radius, bool
void ImmediateGeometry::_bind_methods() {
- ClassDB::bind_method(D_METHOD("begin", "primitive", "texture:Texture"), &ImmediateGeometry::begin, DEFVAL(Ref<Texture>()));
+ ClassDB::bind_method(D_METHOD("begin", "primitive", "texture"), &ImmediateGeometry::begin, DEFVAL(Ref<Texture>()));
ClassDB::bind_method(D_METHOD("set_normal", "normal"), &ImmediateGeometry::set_normal);
ClassDB::bind_method(D_METHOD("set_tangent", "tangent"), &ImmediateGeometry::set_tangent);
ClassDB::bind_method(D_METHOD("set_color", "color"), &ImmediateGeometry::set_color);
diff --git a/scene/3d/interpolated_camera.cpp b/scene/3d/interpolated_camera.cpp
index 3855244787..36a6660bf9 100644
--- a/scene/3d/interpolated_camera.cpp
+++ b/scene/3d/interpolated_camera.cpp
@@ -132,7 +132,7 @@ void InterpolatedCamera::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_target_path", "target_path"), &InterpolatedCamera::set_target_path);
ClassDB::bind_method(D_METHOD("get_target_path"), &InterpolatedCamera::get_target_path);
- ClassDB::bind_method(D_METHOD("set_target", "target:Camera"), &InterpolatedCamera::_set_target);
+ ClassDB::bind_method(D_METHOD("set_target", "target"), &InterpolatedCamera::_set_target);
ClassDB::bind_method(D_METHOD("set_speed", "speed"), &InterpolatedCamera::set_speed);
ClassDB::bind_method(D_METHOD("get_speed"), &InterpolatedCamera::get_speed);
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index 51237c0bc3..da25afbf57 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -352,13 +352,13 @@ void MeshInstance::create_debug_tangents() {
void MeshInstance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_mesh", "mesh:Mesh"), &MeshInstance::set_mesh);
- ClassDB::bind_method(D_METHOD("get_mesh:Mesh"), &MeshInstance::get_mesh);
- ClassDB::bind_method(D_METHOD("set_skeleton_path", "skeleton_path:NodePath"), &MeshInstance::set_skeleton_path);
- ClassDB::bind_method(D_METHOD("get_skeleton_path:NodePath"), &MeshInstance::get_skeleton_path);
+ ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MeshInstance::set_mesh);
+ ClassDB::bind_method(D_METHOD("get_mesh"), &MeshInstance::get_mesh);
+ ClassDB::bind_method(D_METHOD("set_skeleton_path", "skeleton_path"), &MeshInstance::set_skeleton_path);
+ ClassDB::bind_method(D_METHOD("get_skeleton_path"), &MeshInstance::get_skeleton_path);
- ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material:Material"), &MeshInstance::set_surface_material);
- ClassDB::bind_method(D_METHOD("get_surface_material:Material", "surface"), &MeshInstance::get_surface_material);
+ ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material"), &MeshInstance::set_surface_material);
+ ClassDB::bind_method(D_METHOD("get_surface_material", "surface"), &MeshInstance::get_surface_material);
ClassDB::bind_method(D_METHOD("create_trimesh_collision"), &MeshInstance::create_trimesh_collision);
ClassDB::set_method_flags("MeshInstance", "create_trimesh_collision", METHOD_FLAGS_DEFAULT);
diff --git a/scene/3d/multimesh_instance.cpp b/scene/3d/multimesh_instance.cpp
index b4558698cc..b51953f27c 100644
--- a/scene/3d/multimesh_instance.cpp
+++ b/scene/3d/multimesh_instance.cpp
@@ -31,8 +31,8 @@
void MultiMeshInstance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_multimesh", "multimesh:MultiMesh"), &MultiMeshInstance::set_multimesh);
- ClassDB::bind_method(D_METHOD("get_multimesh:MultiMesh"), &MultiMeshInstance::get_multimesh);
+ ClassDB::bind_method(D_METHOD("set_multimesh", "multimesh"), &MultiMeshInstance::set_multimesh);
+ ClassDB::bind_method(D_METHOD("get_multimesh"), &MultiMeshInstance::get_multimesh);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multimesh", PROPERTY_HINT_RESOURCE_TYPE, "MultiMesh"), "set_multimesh", "get_multimesh");
}
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index de6b242bfe..a1183326d7 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -690,7 +690,7 @@ Vector3 Navigation::get_up_vector() const {
void Navigation::_bind_methods() {
- ClassDB::bind_method(D_METHOD("navmesh_create", "mesh:NavigationMesh", "xform", "owner"), &Navigation::navmesh_create, DEFVAL(Variant()));
+ ClassDB::bind_method(D_METHOD("navmesh_create", "mesh", "xform", "owner"), &Navigation::navmesh_create, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("navmesh_set_transform", "id", "xform"), &Navigation::navmesh_set_transform);
ClassDB::bind_method(D_METHOD("navmesh_remove", "id"), &Navigation::navmesh_remove);
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 7392998d57..4c93bcfb5e 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -374,8 +374,8 @@ String NavigationMeshInstance::get_configuration_warning() const {
void NavigationMeshInstance::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh:NavigationMesh"), &NavigationMeshInstance::set_navigation_mesh);
- ClassDB::bind_method(D_METHOD("get_navigation_mesh:NavigationMesh"), &NavigationMeshInstance::get_navigation_mesh);
+ ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh"), &NavigationMeshInstance::set_navigation_mesh);
+ ClassDB::bind_method(D_METHOD("get_navigation_mesh"), &NavigationMeshInstance::get_navigation_mesh);
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationMeshInstance::set_enabled);
ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationMeshInstance::is_enabled);
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index bab23d013b..081caf4419 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -291,7 +291,7 @@ void Particles::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_local_coordinates", "enable"), &Particles::set_use_local_coordinates);
ClassDB::bind_method(D_METHOD("set_fixed_fps", "fps"), &Particles::set_fixed_fps);
ClassDB::bind_method(D_METHOD("set_fractional_delta", "enable"), &Particles::set_fractional_delta);
- ClassDB::bind_method(D_METHOD("set_process_material", "material:Material"), &Particles::set_process_material);
+ ClassDB::bind_method(D_METHOD("set_process_material", "material"), &Particles::set_process_material);
ClassDB::bind_method(D_METHOD("set_speed_scale", "scale"), &Particles::set_speed_scale);
ClassDB::bind_method(D_METHOD("is_emitting"), &Particles::is_emitting);
@@ -305,7 +305,7 @@ void Particles::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_use_local_coordinates"), &Particles::get_use_local_coordinates);
ClassDB::bind_method(D_METHOD("get_fixed_fps"), &Particles::get_fixed_fps);
ClassDB::bind_method(D_METHOD("get_fractional_delta"), &Particles::get_fractional_delta);
- ClassDB::bind_method(D_METHOD("get_process_material:Material"), &Particles::get_process_material);
+ ClassDB::bind_method(D_METHOD("get_process_material"), &Particles::get_process_material);
ClassDB::bind_method(D_METHOD("get_speed_scale"), &Particles::get_speed_scale);
ClassDB::bind_method(D_METHOD("set_draw_order", "order"), &Particles::set_draw_order);
@@ -313,10 +313,10 @@ void Particles::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_draw_order"), &Particles::get_draw_order);
ClassDB::bind_method(D_METHOD("set_draw_passes", "passes"), &Particles::set_draw_passes);
- ClassDB::bind_method(D_METHOD("set_draw_pass_mesh", "pass", "mesh:Mesh"), &Particles::set_draw_pass_mesh);
+ ClassDB::bind_method(D_METHOD("set_draw_pass_mesh", "pass", "mesh"), &Particles::set_draw_pass_mesh);
ClassDB::bind_method(D_METHOD("get_draw_passes"), &Particles::get_draw_passes);
- ClassDB::bind_method(D_METHOD("get_draw_pass_mesh:Mesh", "pass"), &Particles::get_draw_pass_mesh);
+ ClassDB::bind_method(D_METHOD("get_draw_pass_mesh", "pass"), &Particles::get_draw_pass_mesh);
ClassDB::bind_method(D_METHOD("restart"), &Particles::restart);
ClassDB::bind_method(D_METHOD("capture_aabb"), &Particles::capture_aabb);
@@ -1372,8 +1372,8 @@ void ParticlesMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_color", "color"), &ParticlesMaterial::set_color);
ClassDB::bind_method(D_METHOD("get_color"), &ParticlesMaterial::get_color);
- ClassDB::bind_method(D_METHOD("set_color_ramp", "ramp:Texture"), &ParticlesMaterial::set_color_ramp);
- ClassDB::bind_method(D_METHOD("get_color_ramp:Texture"), &ParticlesMaterial::get_color_ramp);
+ ClassDB::bind_method(D_METHOD("set_color_ramp", "ramp"), &ParticlesMaterial::set_color_ramp);
+ ClassDB::bind_method(D_METHOD("get_color_ramp"), &ParticlesMaterial::get_color_ramp);
ClassDB::bind_method(D_METHOD("set_flag", "flag", "enable"), &ParticlesMaterial::set_flag);
ClassDB::bind_method(D_METHOD("get_flag", "flag"), &ParticlesMaterial::get_flag);
@@ -1387,14 +1387,14 @@ void ParticlesMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_emission_box_extents", "extents"), &ParticlesMaterial::set_emission_box_extents);
ClassDB::bind_method(D_METHOD("get_emission_box_extents"), &ParticlesMaterial::get_emission_box_extents);
- ClassDB::bind_method(D_METHOD("set_emission_point_texture", "texture:Texture"), &ParticlesMaterial::set_emission_point_texture);
- ClassDB::bind_method(D_METHOD("get_emission_point_texture:Texture"), &ParticlesMaterial::get_emission_point_texture);
+ ClassDB::bind_method(D_METHOD("set_emission_point_texture", "texture"), &ParticlesMaterial::set_emission_point_texture);
+ ClassDB::bind_method(D_METHOD("get_emission_point_texture"), &ParticlesMaterial::get_emission_point_texture);
- ClassDB::bind_method(D_METHOD("set_emission_normal_texture", "texture:Texture"), &ParticlesMaterial::set_emission_normal_texture);
- ClassDB::bind_method(D_METHOD("get_emission_normal_texture:Texture"), &ParticlesMaterial::get_emission_normal_texture);
+ ClassDB::bind_method(D_METHOD("set_emission_normal_texture", "texture"), &ParticlesMaterial::set_emission_normal_texture);
+ ClassDB::bind_method(D_METHOD("get_emission_normal_texture"), &ParticlesMaterial::get_emission_normal_texture);
- ClassDB::bind_method(D_METHOD("set_emission_color_texture", "texture:Texture"), &ParticlesMaterial::set_emission_color_texture);
- ClassDB::bind_method(D_METHOD("get_emission_color_texture:Texture"), &ParticlesMaterial::get_emission_color_texture);
+ ClassDB::bind_method(D_METHOD("set_emission_color_texture", "texture"), &ParticlesMaterial::set_emission_color_texture);
+ ClassDB::bind_method(D_METHOD("get_emission_color_texture"), &ParticlesMaterial::get_emission_color_texture);
ClassDB::bind_method(D_METHOD("set_emission_point_count", "point_count"), &ParticlesMaterial::set_emission_point_count);
ClassDB::bind_method(D_METHOD("get_emission_point_count"), &ParticlesMaterial::get_emission_point_count);
@@ -1402,11 +1402,11 @@ void ParticlesMaterial::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_trail_divisor", "divisor"), &ParticlesMaterial::set_trail_divisor);
ClassDB::bind_method(D_METHOD("get_trail_divisor"), &ParticlesMaterial::get_trail_divisor);
- ClassDB::bind_method(D_METHOD("set_trail_size_modifier", "texture:CurveTexture"), &ParticlesMaterial::set_trail_size_modifier);
- ClassDB::bind_method(D_METHOD("get_trail_size_modifier:CurveTexture"), &ParticlesMaterial::get_trail_size_modifier);
+ ClassDB::bind_method(D_METHOD("set_trail_size_modifier", "texture"), &ParticlesMaterial::set_trail_size_modifier);
+ ClassDB::bind_method(D_METHOD("get_trail_size_modifier"), &ParticlesMaterial::get_trail_size_modifier);
- ClassDB::bind_method(D_METHOD("set_trail_color_modifier", "texture:GradientTexture"), &ParticlesMaterial::set_trail_color_modifier);
- ClassDB::bind_method(D_METHOD("get_trail_color_modifier:GradientTexture"), &ParticlesMaterial::get_trail_color_modifier);
+ ClassDB::bind_method(D_METHOD("set_trail_color_modifier", "texture"), &ParticlesMaterial::set_trail_color_modifier);
+ ClassDB::bind_method(D_METHOD("get_trail_color_modifier"), &ParticlesMaterial::get_trail_color_modifier);
ClassDB::bind_method(D_METHOD("get_gravity"), &ParticlesMaterial::get_gravity);
ClassDB::bind_method(D_METHOD("set_gravity", "accel_vec"), &ParticlesMaterial::set_gravity);
diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp
index 5c29918118..f8df21004e 100644
--- a/scene/3d/path.cpp
+++ b/scene/3d/path.cpp
@@ -78,8 +78,8 @@ Ref<Curve3D> Path::get_curve() const {
void Path::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_curve", "curve:Curve3D"), &Path::set_curve);
- ClassDB::bind_method(D_METHOD("get_curve:Curve3D", "curve"), &Path::get_curve);
+ ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path::set_curve);
+ ClassDB::bind_method(D_METHOD("get_curve"), &Path::get_curve);
ClassDB::bind_method(D_METHOD("_curve_changed"), &Path::_curve_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve3D"), "set_curve", "get_curve");
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 9feed2fe7b..dc8f72d77e 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -229,8 +229,8 @@ void StaticBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &StaticBody::set_bounce);
ClassDB::bind_method(D_METHOD("get_bounce"), &StaticBody::get_bounce);
- ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body:PhysicsBody"), &PhysicsBody::add_collision_exception_with);
- ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body:PhysicsBody"), &PhysicsBody::remove_collision_exception_with);
+ ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody::add_collision_exception_with);
+ ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody::remove_collision_exception_with);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce");
@@ -1138,7 +1138,7 @@ void KinematicBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_floor_velocity"), &KinematicBody::get_floor_velocity);
ClassDB::bind_method(D_METHOD("set_safe_margin", "pixels"), &KinematicBody::set_safe_margin);
- ClassDB::bind_method(D_METHOD("get_safe_margin", "pixels"), &KinematicBody::get_safe_margin);
+ ClassDB::bind_method(D_METHOD("get_safe_margin"), &KinematicBody::get_safe_margin);
ClassDB::bind_method(D_METHOD("get_collision_count"), &KinematicBody::get_collision_count);
ClassDB::bind_method(D_METHOD("get_collision_position", "collision"), &KinematicBody::get_collision_position);
diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp
index 7827768c09..c5ea6c54da 100644
--- a/scene/3d/room_instance.cpp
+++ b/scene/3d/room_instance.cpp
@@ -143,8 +143,8 @@ void Room::_bounds_changed() {
void Room::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_room", "room:Room"), &Room::set_room);
- ClassDB::bind_method(D_METHOD("get_room:Room"), &Room::get_room);
+ ClassDB::bind_method(D_METHOD("set_room", "room"), &Room::set_room);
+ ClassDB::bind_method(D_METHOD("get_room"), &Room::get_room);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "room/room", PROPERTY_HINT_RESOURCE_TYPE, "Area"), "set_room", "get_room");
}
diff --git a/scene/3d/scenario_fx.cpp b/scene/3d/scenario_fx.cpp
index abc7766ecb..0780ce22ff 100644
--- a/scene/3d/scenario_fx.cpp
+++ b/scene/3d/scenario_fx.cpp
@@ -93,8 +93,8 @@ String WorldEnvironment::get_configuration_warning() const {
void WorldEnvironment::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_environment", "env:Environment"), &WorldEnvironment::set_environment);
- ClassDB::bind_method(D_METHOD("get_environment:Environment"), &WorldEnvironment::get_environment);
+ ClassDB::bind_method(D_METHOD("set_environment", "env"), &WorldEnvironment::set_environment);
+ ClassDB::bind_method(D_METHOD("get_environment"), &WorldEnvironment::get_environment);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment");
}
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index ea5d21cd4e..0d91014314 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -518,8 +518,8 @@ void Skeleton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bone_disable_rest", "bone_idx", "disable"), &Skeleton::set_bone_disable_rest);
ClassDB::bind_method(D_METHOD("is_bone_rest_disabled", "bone_idx"), &Skeleton::is_bone_rest_disabled);
- ClassDB::bind_method(D_METHOD("bind_child_node_to_bone", "bone_idx", "node:Node"), &Skeleton::bind_child_node_to_bone);
- ClassDB::bind_method(D_METHOD("unbind_child_node_from_bone", "bone_idx", "node:Node"), &Skeleton::unbind_child_node_from_bone);
+ ClassDB::bind_method(D_METHOD("bind_child_node_to_bone", "bone_idx", "node"), &Skeleton::bind_child_node_to_bone);
+ ClassDB::bind_method(D_METHOD("unbind_child_node_from_bone", "bone_idx", "node"), &Skeleton::unbind_child_node_from_bone);
ClassDB::bind_method(D_METHOD("get_bound_child_nodes_to_bone", "bone_idx"), &Skeleton::_get_bound_child_nodes_to_bone);
ClassDB::bind_method(D_METHOD("clear_bones"), &Skeleton::clear_bones);
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 2f2dd12a18..848b08eb8f 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -720,11 +720,11 @@ void Spatial::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_scale"), &Spatial::get_scale);
ClassDB::bind_method(D_METHOD("set_global_transform", "global"), &Spatial::set_global_transform);
ClassDB::bind_method(D_METHOD("get_global_transform"), &Spatial::get_global_transform);
- ClassDB::bind_method(D_METHOD("get_parent_spatial:Spatial"), &Spatial::get_parent_spatial);
+ ClassDB::bind_method(D_METHOD("get_parent_spatial"), &Spatial::get_parent_spatial);
ClassDB::bind_method(D_METHOD("set_ignore_transform_notification", "enabled"), &Spatial::set_ignore_transform_notification);
ClassDB::bind_method(D_METHOD("set_as_toplevel", "enable"), &Spatial::set_as_toplevel);
ClassDB::bind_method(D_METHOD("is_set_as_toplevel"), &Spatial::is_set_as_toplevel);
- ClassDB::bind_method(D_METHOD("get_world:World"), &Spatial::get_world);
+ ClassDB::bind_method(D_METHOD("get_world"), &Spatial::get_world);
// TODO: Obsolete those two methods (old name) properly (GH-4397)
ClassDB::bind_method(D_METHOD("_set_rotation_deg", "rotation_deg"), &Spatial::_set_rotation_deg);
@@ -735,8 +735,8 @@ void Spatial::_bind_methods() {
#endif
ClassDB::bind_method(D_METHOD("update_gizmo"), &Spatial::update_gizmo);
- ClassDB::bind_method(D_METHOD("set_gizmo", "gizmo:SpatialGizmo"), &Spatial::set_gizmo);
- ClassDB::bind_method(D_METHOD("get_gizmo:SpatialGizmo"), &Spatial::get_gizmo);
+ ClassDB::bind_method(D_METHOD("set_gizmo", "gizmo"), &Spatial::set_gizmo);
+ ClassDB::bind_method(D_METHOD("get_gizmo"), &Spatial::get_gizmo);
ClassDB::bind_method(D_METHOD("set_visible", "visible"), &Spatial::set_visible);
ClassDB::bind_method(D_METHOD("is_visible"), &Spatial::is_visible);
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index b4e045e43f..978662f7dc 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -562,8 +562,8 @@ void Sprite3D::_validate_property(PropertyInfo &property) const {
void Sprite3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_texture", "texture:Texture"), &Sprite3D::set_texture);
- ClassDB::bind_method(D_METHOD("get_texture:Texture"), &Sprite3D::get_texture);
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Sprite3D::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &Sprite3D::get_texture);
ClassDB::bind_method(D_METHOD("set_region", "enabled"), &Sprite3D::set_region);
ClassDB::bind_method(D_METHOD("is_region"), &Sprite3D::is_region);
@@ -724,8 +724,8 @@ void AnimatedSprite3D::_draw() {
void AnimatedSprite3D::_bind_methods(){
- ClassDB::bind_method(D_METHOD("set_sprite_frames","sprite_frames:SpriteFrames"),&AnimatedSprite3D::set_sprite_frames);
- ClassDB::bind_method(D_METHOD("get_sprite_frames:Texture"),&AnimatedSprite3D::get_sprite_frames);
+ ClassDB::bind_method(D_METHOD("set_sprite_frames","sprite_frames"),&AnimatedSprite3D::set_sprite_frames);
+ ClassDB::bind_method(D_METHOD("get_sprite_frames"),&AnimatedSprite3D::get_sprite_frames);
ClassDB::bind_method(D_METHOD("set_frame","frame"),&AnimatedSprite3D::set_frame);
ClassDB::bind_method(D_METHOD("get_frame"),&AnimatedSprite3D::get_frame);
@@ -1246,8 +1246,8 @@ String AnimatedSprite3D::get_configuration_warning() const {
void AnimatedSprite3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames:SpriteFrames"), &AnimatedSprite3D::set_sprite_frames);
- ClassDB::bind_method(D_METHOD("get_sprite_frames:SpriteFrames"), &AnimatedSprite3D::get_sprite_frames);
+ ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames"), &AnimatedSprite3D::set_sprite_frames);
+ ClassDB::bind_method(D_METHOD("get_sprite_frames"), &AnimatedSprite3D::get_sprite_frames);
ClassDB::bind_method(D_METHOD("set_animation", "animation"), &AnimatedSprite3D::set_animation);
ClassDB::bind_method(D_METHOD("get_animation"), &AnimatedSprite3D::get_animation);