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authorAaron Franke <arnfranke@yahoo.com>2022-09-24 18:19:55 -0500
committerAaron Franke <arnfranke@yahoo.com>2022-10-21 17:54:49 -0500
commit7f9a8c99c93693023a96eb08afd3d9a723663279 (patch)
tree4842b94709e5ca15a4d73ca0b3da3b1ac753041a /scene/3d
parente73ff0e961da2b57f4ff63185c0929cc222c7372 (diff)
Clean up Basis from Euler code
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/node_3d.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index 5f515acead..1743fa1838 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -253,9 +253,7 @@ Vector3 Node3D::get_global_rotation() const {
void Node3D::set_global_rotation(const Vector3 &p_euler_rad) {
Transform3D transform = get_global_transform();
- Basis new_basis = transform.get_basis();
- new_basis.set_euler(p_euler_rad);
- transform.set_basis(new_basis);
+ transform.basis = Basis::from_euler(p_euler_rad);
set_global_transform(transform);
}