diff options
author | Aaron Franke <arnfranke@yahoo.com> | 2021-07-16 13:19:55 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2021-07-21 00:32:37 -0400 |
commit | 78b0a7da0398dc8c6447b1439a6d07059311c028 (patch) | |
tree | 662e06b568e52c1942a95e0dcff5eff72ede0009 /scene/3d | |
parent | e248d2629ab9cb1dcfa91af5202af4f17754e44f (diff) |
Use is_equal_approx in more places
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/lightmap_gi.cpp | 2 | ||||
-rw-r--r-- | scene/3d/voxelizer.cpp | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp index 66e3535fc4..3ffb3c0393 100644 --- a/scene/3d/lightmap_gi.cpp +++ b/scene/3d/lightmap_gi.cpp @@ -599,7 +599,7 @@ void LightmapGI::_gen_new_positions_from_octree(const GenProbesOctree *p_cell, f const Vector3 *pp = probe_positions.ptr(); bool exists = false; for (int j = 0; j < ppcount; j++) { - if (pp[j].distance_to(real_pos) < CMP_EPSILON) { + if (pp[j].is_equal_approx(real_pos)) { exists = true; break; } diff --git a/scene/3d/voxelizer.cpp b/scene/3d/voxelizer.cpp index 12f055c01d..f1b9708f91 100644 --- a/scene/3d/voxelizer.cpp +++ b/scene/3d/voxelizer.cpp @@ -36,17 +36,17 @@ #include <stdlib.h> static _FORCE_INLINE_ void get_uv_and_normal(const Vector3 &p_pos, const Vector3 *p_vtx, const Vector2 *p_uv, const Vector3 *p_normal, Vector2 &r_uv, Vector3 &r_normal) { - if (p_pos.distance_squared_to(p_vtx[0]) < CMP_EPSILON2) { + if (p_pos.is_equal_approx(p_vtx[0])) { r_uv = p_uv[0]; r_normal = p_normal[0]; return; } - if (p_pos.distance_squared_to(p_vtx[1]) < CMP_EPSILON2) { + if (p_pos.is_equal_approx(p_vtx[1])) { r_uv = p_uv[1]; r_normal = p_normal[1]; return; } - if (p_pos.distance_squared_to(p_vtx[2]) < CMP_EPSILON2) { + if (p_pos.is_equal_approx(p_vtx[2])) { r_uv = p_uv[2]; r_normal = p_normal[2]; return; |