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authorFireflash <sam@trnl.co>2022-09-10 21:39:13 +1000
committerGitHub <noreply@github.com>2022-09-10 21:39:13 +1000
commit7823ca13676648ae1f35b33ea18c9d699395f283 (patch)
treee12fe701c0a587de1068a9258d3512877705f81a /scene/3d
parent461037203cc0ec4f8a59422163b37e29e125d5fc (diff)
Update AudioStreamGeneratorPlayback.xml
Fixed incorrect method description for `get_frames_available`. According to [The AudioStreamGenerator source](https://github.com/godotengine/godot/blob/master/servers/audio/effects/audio_stream_generator.cpp#L132), the `get_frames_available` method should return the space remaining in the sample buffer.
Diffstat (limited to 'scene/3d')
0 files changed, 0 insertions, 0 deletions