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authorreduz <reduzio@gmail.com>2021-02-17 13:44:49 -0300
committerreduz <reduzio@gmail.com>2021-02-18 11:23:34 -0300
commit64140eaf4254a9d2e1fcd87451560f13959f1d24 (patch)
tree206f18b3f17f5c68b664ba008f2403275b1fd583 /scene/3d
parent8eaea1db5336cab62cf469c9860f18d69b4be929 (diff)
Reorganize Project Settings
-Advanced Settings toggle also hides advanced properties when disabled -Simplified Advanced Bar (errors were just plain redundant) -Reorganized rendering quality settings. -Reorganized miscelaneous settings for clean up.
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/gi_probe.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index 942996ca14..8a8bfe50b9 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -221,7 +221,7 @@ RID GIProbeData::get_rid() const {
void GIProbeData::_validate_property(PropertyInfo &property) const {
if (property.name == "anisotropy_strength") {
- bool anisotropy_enabled = ProjectSettings::get_singleton()->get("rendering/quality/gi_probes/anisotropic");
+ bool anisotropy_enabled = ProjectSettings::get_singleton()->get("rendering/global_illumination/gi_probes/anisotropic");
if (!anisotropy_enabled) {
property.usage = PROPERTY_USAGE_NOEDITOR;
}