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authorJuan Linietsky <reduzio@gmail.com>2017-06-07 18:18:55 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-06-07 18:20:04 -0300
commit5bf810b5db953d3f58acdd2d05d5410897f41d63 (patch)
tree15497d5b43527c997abb5c50bcba2675704431dc /scene/3d
parent5f5d629c8ad654fddbf17850c6fad2999d10daf7 (diff)
-Added proper access to depth texture from shader
-Split Mesh into Mesh (abstrat class) and ArrayMesh, to allow to proper mesh primitives, as well as streamable meshes in the future.
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/gi_probe.cpp8
-rw-r--r--scene/3d/gi_probe.h4
-rw-r--r--scene/3d/listener.cpp2
-rw-r--r--scene/3d/navigation_mesh.cpp2
-rw-r--r--scene/3d/navigation_mesh.h2
-rw-r--r--scene/3d/ray_cast.cpp4
6 files changed, 11 insertions, 11 deletions
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index 2acbed3b4e..ec3e059249 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -973,7 +973,7 @@ GIProbe::Baker::MaterialCache GIProbe::_get_material_cache(Ref<Material> p_mater
return mc;
}
-void GIProbe::_plot_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh, Baker *p_baker, const Vector<Ref<Material> > &p_materials, const Ref<Material> &p_override_material) {
+void GIProbe::_plot_mesh(const Transform &p_xform, Ref<ArrayMesh> &p_mesh, Baker *p_baker, const Vector<Ref<Material> > &p_materials, const Ref<Material> &p_override_material) {
for (int i = 0; i < p_mesh->get_surface_count(); i++) {
@@ -1067,7 +1067,7 @@ void GIProbe::_find_meshes(Node *p_at_node, Baker *p_baker) {
MeshInstance *mi = p_at_node->cast_to<MeshInstance>();
if (mi && mi->get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT)) {
- Ref<Mesh> mesh = mi->get_mesh();
+ Ref<ArrayMesh> mesh = mi->get_mesh();
if (mesh.is_valid()) {
Rect3 aabb = mesh->get_aabb();
@@ -1094,7 +1094,7 @@ void GIProbe::_find_meshes(Node *p_at_node, Baker *p_baker) {
for (int i = 0; i < meshes.size(); i += 2) {
Transform mxf = meshes[i];
- Ref<Mesh> mesh = meshes[i + 1];
+ Ref<ArrayMesh> mesh = meshes[i + 1];
if (!mesh.is_valid())
continue;
@@ -1317,7 +1317,7 @@ void GIProbe::_create_debug_mesh(Baker *p_baker) {
print_line("leaf voxels: " + itos(p_baker->leaf_voxel_count));
mm->set_instance_count(p_baker->leaf_voxel_count);
- Ref<Mesh> mesh;
+ Ref<ArrayMesh> mesh;
mesh.instance();
{
diff --git a/scene/3d/gi_probe.h b/scene/3d/gi_probe.h
index 3b05d9952b..b5ee86455e 100644
--- a/scene/3d/gi_probe.h
+++ b/scene/3d/gi_probe.h
@@ -145,7 +145,7 @@ private:
struct PlotMesh {
Ref<Material> override_material;
Vector<Ref<Material> > instance_materials;
- Ref<Mesh> mesh;
+ Ref<ArrayMesh> mesh;
Transform local_xform;
};
@@ -173,7 +173,7 @@ private:
Vector<Color> _get_bake_texture(Ref<Image> p_image, const Color &p_color);
Baker::MaterialCache _get_material_cache(Ref<Material> p_material, Baker *p_baker);
void _plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, const Vector3 *p_vtx, const Vector2 *p_uv, const Baker::MaterialCache &p_material, const Rect3 &p_aabb, Baker *p_baker);
- void _plot_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh, Baker *p_baker, const Vector<Ref<Material> > &p_materials, const Ref<Material> &p_override_material);
+ void _plot_mesh(const Transform &p_xform, Ref<ArrayMesh> &p_mesh, Baker *p_baker, const Vector<Ref<Material> > &p_materials, const Ref<Material> &p_override_material);
void _find_meshes(Node *p_at_node, Baker *p_baker);
void _fixup_plot(int p_idx, int p_level, int p_x, int p_y, int p_z, Baker *p_baker);
diff --git a/scene/3d/listener.cpp b/scene/3d/listener.cpp
index 148afbffa2..c7d3bac2f8 100644
--- a/scene/3d/listener.cpp
+++ b/scene/3d/listener.cpp
@@ -152,7 +152,7 @@ bool Listener::_can_gizmo_scale() const {
}
RES Listener::_get_gizmo_geometry() const {
- Ref<Mesh> mesh = memnew(Mesh);
+ Ref<ArrayMesh> mesh = memnew(ArrayMesh);
return mesh;
}
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 13fd852fe7..82f6f665db 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -187,7 +187,7 @@ Ref<Mesh> NavigationMesh::get_debug_mesh() {
}
}
- debug_mesh = Ref<Mesh>(memnew(Mesh));
+ debug_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
Array arr;
arr.resize(Mesh::ARRAY_MAX);
diff --git a/scene/3d/navigation_mesh.h b/scene/3d/navigation_mesh.h
index c8f6d936aa..e5a3dc7b43 100644
--- a/scene/3d/navigation_mesh.h
+++ b/scene/3d/navigation_mesh.h
@@ -44,7 +44,7 @@ class NavigationMesh : public Resource {
Vector<int> indices;
};
Vector<Polygon> polygons;
- Ref<Mesh> debug_mesh;
+ Ref<ArrayMesh> debug_mesh;
struct _EdgeKey {
diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp
index d24aa6ae2a..345afd3edf 100644
--- a/scene/3d/ray_cast.cpp
+++ b/scene/3d/ray_cast.cpp
@@ -266,7 +266,7 @@ void RayCast::_create_debug_shape() {
line_material->set_albedo(Color(1.0, 0.8, 0.6));
}
- Ref<Mesh> mesh = memnew(Mesh);
+ Ref<ArrayMesh> mesh = memnew(ArrayMesh);
MeshInstance *mi = memnew(MeshInstance);
mi->set_mesh(mesh);
@@ -287,7 +287,7 @@ void RayCast::_update_debug_shape() {
if (!mi->get_mesh().is_valid())
return;
- Ref<Mesh> mesh = mi->get_mesh();
+ Ref<ArrayMesh> mesh = mi->get_mesh();
if (mesh->get_surface_count() > 0)
mesh->surface_remove(0);