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author | laws65 <seanes118@gmail.com> | 2021-09-23 11:30:45 +0930 |
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committer | laws65 <seanes118@gmail.com> | 2021-09-23 11:30:45 +0930 |
commit | 59ff3fda7f2331719f83ce8970681bb62f8ac40f (patch) | |
tree | c5358877a3bbb02dc78635a57af0fdf493be87a9 /scene/3d | |
parent | bfcc29635f92d5054de1acc0a51561638b28570b (diff) |
Prevent being able to set bone's parent as itself
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/skeleton_3d.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp index 0f5de621ea..b7a79a2645 100644 --- a/scene/3d/skeleton_3d.cpp +++ b/scene/3d/skeleton_3d.cpp @@ -520,6 +520,7 @@ void Skeleton3D::set_bone_parent(int p_bone, int p_parent) { const int bone_size = bones.size(); ERR_FAIL_INDEX(p_bone, bone_size); ERR_FAIL_COND(p_parent != -1 && (p_parent < 0)); + ERR_FAIL_COND(p_bone == p_parent); bones.write[p_bone].parent = p_parent; process_order_dirty = true; |