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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-05-01 14:17:40 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-01 14:17:40 +0200 |
commit | 4e06ce7840be00403f28fcd4bb031780cbaffe86 (patch) | |
tree | 6e7d612b91bcf9876161661ebe38f358189edd80 /scene/3d | |
parent | 951f1a707bb11ed2abc3c3202d10ab4858d18a16 (diff) | |
parent | 05d06b89579a2f39677dcaf7c94432e4c550dea5 (diff) |
Merge pull request #60655 from smix8/navigation_region_rid_4.x
Add get_region_rid() to NavigationRegion2D and NavigationRegion3D
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/navigation_region_3d.cpp | 6 | ||||
-rw-r--r-- | scene/3d/navigation_region_3d.h | 2 |
2 files changed, 8 insertions, 0 deletions
diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp index 215e18869a..7f6ecbebb7 100644 --- a/scene/3d/navigation_region_3d.cpp +++ b/scene/3d/navigation_region_3d.cpp @@ -73,6 +73,10 @@ uint32_t NavigationRegion3D::get_layers() const { return NavigationServer3D::get_singleton()->region_get_layers(region); } +RID NavigationRegion3D::get_region_rid() const { + return region; +} + ///////////////////////////// void NavigationRegion3D::_notification(int p_what) { @@ -198,6 +202,8 @@ void NavigationRegion3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_layers", "layers"), &NavigationRegion3D::set_layers); ClassDB::bind_method(D_METHOD("get_layers"), &NavigationRegion3D::get_layers); + ClassDB::bind_method(D_METHOD("get_region_rid"), &NavigationRegion3D::get_region_rid); + ClassDB::bind_method(D_METHOD("bake_navigation_mesh"), &NavigationRegion3D::bake_navigation_mesh); ClassDB::bind_method(D_METHOD("_bake_finished", "nav_mesh"), &NavigationRegion3D::_bake_finished); diff --git a/scene/3d/navigation_region_3d.h b/scene/3d/navigation_region_3d.h index 1a50bb5f64..1c559bc31a 100644 --- a/scene/3d/navigation_region_3d.h +++ b/scene/3d/navigation_region_3d.h @@ -57,6 +57,8 @@ public: void set_layers(uint32_t p_layers); uint32_t get_layers() const; + RID get_region_rid() const; + void set_navigation_mesh(const Ref<NavigationMesh> &p_navmesh); Ref<NavigationMesh> get_navigation_mesh() const; |