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authorMark Riedesel <mark@klowner.com>2021-10-11 10:16:48 -0400
committerMark Riedesel <mark@klowner.com>2021-10-11 10:16:48 -0400
commit49a4d2bc490606baa22363c510b3bcd341f9fd1b (patch)
tree8b4bfbea4d4d58d495aa983aa664217b53baaa2a /scene/3d
parentceee1abc28a1a21b6908882709a3e1b5d3353492 (diff)
add failure condition for get_pyramid_shape_rid() when camera3d is not in tree. fixes #53564
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/camera_3d.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp
index 18b7bcc789..588d2b5018 100644
--- a/scene/3d/camera_3d.cpp
+++ b/scene/3d/camera_3d.cpp
@@ -656,6 +656,7 @@ Vector3 Camera3D::get_doppler_tracked_velocity() const {
}
RID Camera3D::get_pyramid_shape_rid() {
+ ERR_FAIL_COND_V_MSG(!is_inside_tree(), RID(), "Camera is not inside scene.");
if (pyramid_shape == RID()) {
pyramid_shape_points = get_near_plane_points();
pyramid_shape = PhysicsServer3D::get_singleton()->convex_polygon_shape_create();