diff options
author | Marc Gilleron <marc.gilleron@gmail.com> | 2022-09-19 15:45:45 +0100 |
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committer | Marc Gilleron <marc.gilleron@gmail.com> | 2022-09-21 21:18:54 +0100 |
commit | 474cee7dafa4df94294de3e1c45e049defd7cfc5 (patch) | |
tree | 45817134039d7d24b4a596b578e5b024f9624540 /scene/3d | |
parent | 908795301b9e4fcf24b115329a48d7d295c13a1a (diff) |
Rename and expose `RefCounted::get_reference_count()`
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/physics_body_3d.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index c6c59a5c64..273066970e 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -100,7 +100,7 @@ Ref<KinematicCollision3D> PhysicsBody3D::_move(const Vector3 &p_distance, bool p if (move_and_collide(parameters, result, p_test_only)) { // Create a new instance when the cached reference is invalid or still in use in script. - if (motion_cache.is_null() || motion_cache->reference_get_count() > 1) { + if (motion_cache.is_null() || motion_cache->get_reference_count() > 1) { motion_cache.instantiate(); motion_cache->owner = this; } @@ -1810,7 +1810,7 @@ Ref<KinematicCollision3D> CharacterBody3D::_get_slide_collision(int p_bounce) { } // Create a new instance when the cached reference is invalid or still in use in script. - if (slide_colliders[p_bounce].is_null() || slide_colliders[p_bounce]->reference_get_count() > 1) { + if (slide_colliders[p_bounce].is_null() || slide_colliders[p_bounce]->get_reference_count() > 1) { slide_colliders.write[p_bounce].instantiate(); slide_colliders.write[p_bounce]->owner = this; } |