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authorDuroxxigar <young9003@gmail.com>2020-02-10 15:24:00 +0100
committerAndrea Catania <info@andreacatania.com>2020-02-10 15:24:06 +0100
commit383c583a0b46b36ab9b0de57d0f3f7bdecb62fc8 (patch)
tree7ece640a3f24f626446451270353080bab14ac63 /scene/3d
parente6be3f68da4b88cb0c7d8c7464916235c73e1f92 (diff)
Documented the new NavigationServer and all its associated nodes (2D and 3D)
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/navigation_agent.cpp8
-rw-r--r--scene/3d/navigation_agent.h4
2 files changed, 6 insertions, 6 deletions
diff --git a/scene/3d/navigation_agent.cpp b/scene/3d/navigation_agent.cpp
index 80d7aeba8f..d3f447bc24 100644
--- a/scene/3d/navigation_agent.cpp
+++ b/scene/3d/navigation_agent.cpp
@@ -42,8 +42,8 @@ void NavigationAgent::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_radius", "radius"), &NavigationAgent::set_radius);
ClassDB::bind_method(D_METHOD("get_radius"), &NavigationAgent::get_radius);
- ClassDB::bind_method(D_METHOD("set_player_center_height", "player_center_height"), &NavigationAgent::set_player_center_height);
- ClassDB::bind_method(D_METHOD("get_player_center_height"), &NavigationAgent::get_player_center_height);
+ ClassDB::bind_method(D_METHOD("set_agent_height_offset", "agent_height_offset"), &NavigationAgent::set_agent_height_offset);
+ ClassDB::bind_method(D_METHOD("get_agent_height_offset"), &NavigationAgent::get_agent_height_offset);
ClassDB::bind_method(D_METHOD("set_ignore_y", "ignore"), &NavigationAgent::set_ignore_y);
ClassDB::bind_method(D_METHOD("get_ignore_y"), &NavigationAgent::get_ignore_y);
@@ -82,7 +82,7 @@ void NavigationAgent::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_target_desired_distance", "get_target_desired_distance");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "player_center_height", PROPERTY_HINT_RANGE, "-100.0,100,0.01"), "set_player_center_height", "get_player_center_height");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent_height_offset", PROPERTY_HINT_RANGE, "-100.0,100,0.01"), "set_agent_height_offset", "get_agent_height_offset");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "neighbor_dist", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_neighbor_dist", "get_neighbor_dist");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_neighbors", PROPERTY_HINT_RANGE, "1,10000,1"), "set_max_neighbors", "get_max_neighbors");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_horizon", PROPERTY_HINT_RANGE, "0.01,100,0.01"), "set_time_horizon", "get_time_horizon");
@@ -192,7 +192,7 @@ void NavigationAgent::set_radius(real_t p_radius) {
NavigationServer::get_singleton()->agent_set_radius(agent, radius);
}
-void NavigationAgent::set_player_center_height(real_t p_hh) {
+void NavigationAgent::set_agent_height_offset(real_t p_hh) {
navigation_height_offset = p_hh;
}
diff --git a/scene/3d/navigation_agent.h b/scene/3d/navigation_agent.h
index a0b86d6931..8f181dafe1 100644
--- a/scene/3d/navigation_agent.h
+++ b/scene/3d/navigation_agent.h
@@ -98,8 +98,8 @@ public:
return radius;
}
- void set_player_center_height(real_t p_hh);
- real_t get_player_center_height() const {
+ void set_agent_height_offset(real_t p_hh);
+ real_t get_agent_height_offset() const {
return navigation_height_offset;
}