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authorclayjohn <claynjohn@gmail.com>2023-02-11 16:26:09 -0800
committerclayjohn <claynjohn@gmail.com>2023-02-11 16:26:09 -0800
commit340c3b84fd9f06f4d4a794c0a0b8e95165aeee9f (patch)
tree64377594bd8f08f7bfaf6a633636c650b3659dca /scene/3d
parented85a2c8ceae048c2b29bc6ccf6f53a9c70ec811 (diff)
Set Default compression to VRAM uncompressed for LightmapGI
This increases the speed to be near instant and removes the perceived lightmap bake speed regression We need to investigate the speed and quality issues with BPTC and re-enable compression when we can
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/lightmap_gi.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp
index fb74cffc94..b4387b0f3c 100644
--- a/scene/3d/lightmap_gi.cpp
+++ b/scene/3d/lightmap_gi.cpp
@@ -163,7 +163,8 @@ Array LightmapGIData::_get_light_textures_data() const {
config->set_value("remap", "importer", "2d_array_texture");
config->set_value("remap", "type", "CompressedTexture2DArray");
if (!config->has_section_key("params", "compress/mode")) {
- config->set_value("params", "compress/mode", 2); //user may want another compression, so leave it be
+ // User may want another compression, so leave it be, but default to VRAM uncompressed.
+ config->set_value("params", "compress/mode", 3);
}
config->set_value("params", "compress/channel_pack", 1);
config->set_value("params", "mipmaps/generate", false);