diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-11-26 21:46:32 +0100 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-11-26 21:46:32 +0100 |
commit | 3135c6f03e399e2ad9bd67006b5aab934db0fffc (patch) | |
tree | 9193be5c372cc2a1d6ec1fb85f58170ca1041f61 /scene/3d | |
parent | b43281c8abf2d16d65f75817f0554a9b8ee044aa (diff) |
Emit node configuration warnings for GeometryInstance3D distance fade
The visibility range begin/end margin properties must be set above 0.0
for the fade transition to be visible.
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/visual_instance_3d.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/scene/3d/visual_instance_3d.cpp b/scene/3d/visual_instance_3d.cpp index d407592376..8cfc8de119 100644 --- a/scene/3d/visual_instance_3d.cpp +++ b/scene/3d/visual_instance_3d.cpp @@ -184,6 +184,7 @@ float GeometryInstance3D::get_visibility_range_end() const { void GeometryInstance3D::set_visibility_range_begin_margin(float p_dist) { visibility_range_begin_margin = p_dist; RS::get_singleton()->instance_geometry_set_visibility_range(get_instance(), visibility_range_begin, visibility_range_end, visibility_range_begin_margin, visibility_range_end_margin, (RS::VisibilityRangeFadeMode)visibility_range_fade_mode); + update_configuration_warnings(); } float GeometryInstance3D::get_visibility_range_begin_margin() const { @@ -193,6 +194,7 @@ float GeometryInstance3D::get_visibility_range_begin_margin() const { void GeometryInstance3D::set_visibility_range_end_margin(float p_dist) { visibility_range_end_margin = p_dist; RS::get_singleton()->instance_geometry_set_visibility_range(get_instance(), visibility_range_begin, visibility_range_end, visibility_range_begin_margin, visibility_range_end_margin, (RS::VisibilityRangeFadeMode)visibility_range_fade_mode); + update_configuration_warnings(); } float GeometryInstance3D::get_visibility_range_end_margin() const { @@ -202,6 +204,7 @@ float GeometryInstance3D::get_visibility_range_end_margin() const { void GeometryInstance3D::set_visibility_range_fade_mode(VisibilityRangeFadeMode p_mode) { visibility_range_fade_mode = p_mode; RS::get_singleton()->instance_geometry_set_visibility_range(get_instance(), visibility_range_begin, visibility_range_end, visibility_range_begin_margin, visibility_range_end_margin, (RS::VisibilityRangeFadeMode)visibility_range_fade_mode); + update_configuration_warnings(); } GeometryInstance3D::VisibilityRangeFadeMode GeometryInstance3D::get_visibility_range_fade_mode() const { @@ -380,6 +383,14 @@ TypedArray<String> GeometryInstance3D::get_configuration_warnings() const { warnings.push_back(TTR("The GeometryInstance3D visibility range's End distance is set to a non-zero value, but is lower than the Begin distance.\nThis means the GeometryInstance3D will never be visible.\nTo resolve this, set the End distance to 0 or to a value greater than the Begin distance.")); } + if ((visibility_range_fade_mode == VISIBILITY_RANGE_FADE_SELF || visibility_range_fade_mode == VISIBILITY_RANGE_FADE_DEPENDENCIES) && !Math::is_zero_approx(visibility_range_begin) && Math::is_zero_approx(visibility_range_begin_margin)) { + warnings.push_back(TTR("The GeometryInstance3D is configured to fade in smoothly over distance, but the fade transition distance is set to 0.\nTo resolve this, increase Visibility Range Begin Margin above 0.")); + } + + if ((visibility_range_fade_mode == VISIBILITY_RANGE_FADE_SELF || visibility_range_fade_mode == VISIBILITY_RANGE_FADE_DEPENDENCIES) && !Math::is_zero_approx(visibility_range_end) && Math::is_zero_approx(visibility_range_end_margin)) { + warnings.push_back(TTR("The GeometryInstance3D is configured to fade out smoothly over distance, but the fade transition distance is set to 0.\nTo resolve this, increase Visibility Range End Margin above 0.")); + } + return warnings; } |