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authorBenjamin <mafortion.benjamin@gmail.com>2018-01-22 22:31:58 +0100
committerBenjamin <mafortion.benjamin@gmail.com>2018-01-22 22:32:35 +0100
commit311e69aa1e23bf9cc45adbadfb4db43734bd1788 (patch)
treedf8cc4570da1564140e38c3b87935f06f7b26c7e /scene/3d
parent511742eb68790345abf594b42b6c25b38360c3df (diff)
Handle single-argument constructors in shaders.
Expand these (fill vectors, fill matrix diagonals) in _reduce_expression() so they're handled properly even as uniform default values (where they previously caused a crash).
Diffstat (limited to 'scene/3d')
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