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author | Hein-Pieter van Braam <hp@tmm.cx> | 2018-07-29 16:57:05 +0200 |
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committer | Hein-Pieter van Braam <hp@tmm.cx> | 2018-07-29 17:03:35 +0200 |
commit | 2d98b40d47661913ab3a815deea2a47ab8429ec7 (patch) | |
tree | 86294f72772fa0bc81623fadb2f95c43f3437a98 /scene/3d | |
parent | b62586c9f992c4f258ecdcb2cf734e02deabe0cb (diff) |
Fix nested Vectors
When a Vector of Vectors gets resized the 'this' pointer of the Vectors
change. This means that the VectorWriteProxy _parent references get
invalidated. Thanks a lot to @ibrahn for finding the root cause of this.
To fix this we now create a pointer to CowData in Vector (which won't
change when the vectors move) and pass that to the write proxy also.
This fixes #20475
Diffstat (limited to 'scene/3d')
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