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authorJuan Linietsky <reduzio@gmail.com>2015-03-03 14:41:36 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-03-03 14:41:36 -0300
commit2c2894ceb674927a35d2798b3e63adabdb020077 (patch)
tree9e8950e0acc8fb7531fa60ce8c0321a5b60c335a /scene/3d
parent4d2198110b4af7f203eeef95697255569e49bce7 (diff)
parenta0ee5cc3531786a652ee43d3a57cb69dff34bd70 (diff)
Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts: modules/gdscript/gd_tokenizer.cpp scene/resources/shader_graph.h
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/camera.cpp8
-rw-r--r--scene/3d/visual_instance.cpp15
-rw-r--r--scene/3d/visual_instance.h4
3 files changed, 23 insertions, 4 deletions
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index 27420f8002..1109139180 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -152,11 +152,11 @@ void Camera::_get_property_list( List<PropertyInfo> *p_list) const {
case PROJECTION_PERSPECTIVE: {
- p_list->push_back( PropertyInfo( Variant::REAL, "fov" , PROPERTY_HINT_RANGE, "1,89,0.1",PROPERTY_USAGE_NOEDITOR) );
+ p_list->push_back( PropertyInfo( Variant::REAL, "fov" , PROPERTY_HINT_RANGE, "1,179,0.1",PROPERTY_USAGE_NOEDITOR) );
if (keep_aspect==KEEP_WIDTH)
- p_list->push_back( PropertyInfo( Variant::REAL, "fovx" , PROPERTY_HINT_RANGE, "1,89,0.1",PROPERTY_USAGE_EDITOR) );
+ p_list->push_back( PropertyInfo( Variant::REAL, "fovx" , PROPERTY_HINT_RANGE, "1,179,0.1",PROPERTY_USAGE_EDITOR) );
else
- p_list->push_back( PropertyInfo( Variant::REAL, "fovy" , PROPERTY_HINT_RANGE, "1,89,0.1",PROPERTY_USAGE_EDITOR) );
+ p_list->push_back( PropertyInfo( Variant::REAL, "fovy" , PROPERTY_HINT_RANGE, "1,179,0.1",PROPERTY_USAGE_EDITOR) );
} break;
@@ -604,7 +604,7 @@ Vector3 Camera::project_position(const Point2& p_point) const {
Vector2 point;
point.x = (p_point.x/viewport_size.x) * 2.0 - 1.0;
- point.y = (p_point.y/viewport_size.y) * 2.0 - 1.0;
+ point.y = (1.0-(p_point.y/viewport_size.y)) * 2.0 - 1.0;
point*=vp_size;
Vector3 p(point.x,point.y,-near);
diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp
index a82c69e67f..45c7fa912c 100644
--- a/scene/3d/visual_instance.cpp
+++ b/scene/3d/visual_instance.cpp
@@ -310,6 +310,17 @@ int GeometryInstance::get_baked_light_texture_id() const{
return baked_light_texture_id;
}
+void GeometryInstance::set_extra_cull_margin(float p_margin) {
+
+ ERR_FAIL_COND(p_margin<0);
+ extra_cull_margin=p_margin;
+ VS::get_singleton()->instance_set_extra_visibility_margin(get_instance(),extra_cull_margin);
+}
+
+float GeometryInstance::get_extra_cull_margin() const{
+
+ return extra_cull_margin;
+}
void GeometryInstance::_bind_methods() {
@@ -328,6 +339,9 @@ void GeometryInstance::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_baked_light_texture_id","id"), &GeometryInstance::set_baked_light_texture_id);
ObjectTypeDB::bind_method(_MD("get_baked_light_texture_id"), &GeometryInstance::get_baked_light_texture_id);
+ ObjectTypeDB::bind_method(_MD("set_extra_cull_margin","margin"), &GeometryInstance::set_extra_cull_margin);
+ ObjectTypeDB::bind_method(_MD("get_extra_cull_margin"), &GeometryInstance::get_extra_cull_margin);
+
ObjectTypeDB::bind_method(_MD("_baked_light_changed"), &GeometryInstance::_baked_light_changed);
ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/visible"), _SCS("set_flag"), _SCS("get_flag"),FLAG_VISIBLE);
@@ -336,6 +350,7 @@ void GeometryInstance::_bind_methods() {
ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/receive_shadows"), _SCS("set_flag"), _SCS("get_flag"),FLAG_RECEIVE_SHADOWS);
ADD_PROPERTY( PropertyInfo( Variant::INT, "geometry/range_begin",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_draw_range_begin"), _SCS("get_draw_range_begin"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "geometry/range_end",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_draw_range_end"), _SCS("get_draw_range_end"));
+ ADD_PROPERTY( PropertyInfo( Variant::REAL, "geometry/extra_cull_margin",PROPERTY_HINT_RANGE,"0,16384,0"), _SCS("set_extra_cull_margin"), _SCS("get_extra_cull_margin"));
ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/billboard"), _SCS("set_flag"), _SCS("get_flag"),FLAG_BILLBOARD);
ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/billboard_y"), _SCS("set_flag"), _SCS("get_flag"),FLAG_BILLBOARD_FIX_Y);
ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/depth_scale"), _SCS("set_flag"), _SCS("get_flag"),FLAG_DEPH_SCALE);
diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h
index e9fefe1ba0..e08acbe9a2 100644
--- a/scene/3d/visual_instance.h
+++ b/scene/3d/visual_instance.h
@@ -108,6 +108,7 @@ private:
void _find_baked_light();
BakedLightInstance *baked_light_instance;
int baked_light_texture_id;
+ float extra_cull_margin;
void _baked_light_changed();
void _update_visibility();
@@ -132,6 +133,9 @@ public:
void set_baked_light_texture_id(int p_id);
int get_baked_light_texture_id() const;
+ void set_extra_cull_margin(float p_margin);
+ float get_extra_cull_margin() const;
+
GeometryInstance();
};