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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-20 11:43:22 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-20 11:43:22 +0100 |
commit | 28c4a4a965fbb53e473e99e477a92a66807aa008 (patch) | |
tree | 111c763fea3a60dbdfd97724e906214611818317 /scene/3d | |
parent | 661d034be531a52de6484efdc7a0246f4cea7771 (diff) | |
parent | 2a0afb1dccbc9f99741b561105cab1a6921ae165 (diff) |
Merge pull request #68891 from Calinou/collision-exception-improve-error-message
Improve collision exception error messages for easier understanding
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/physics_body_3d.cpp | 4 | ||||
-rw-r--r-- | scene/3d/soft_body_3d.cpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index d9fa37ce74..5092478cb6 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -80,14 +80,14 @@ TypedArray<PhysicsBody3D> PhysicsBody3D::get_collision_exceptions() { void PhysicsBody3D::add_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); CollisionObject3D *collision_object = Object::cast_to<CollisionObject3D>(p_node); - ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject3Ds."); + ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two nodes that inherit from CollisionObject3D (such as Area3D or PhysicsBody3D)."); PhysicsServer3D::get_singleton()->body_add_collision_exception(get_rid(), collision_object->get_rid()); } void PhysicsBody3D::remove_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); CollisionObject3D *collision_object = Object::cast_to<CollisionObject3D>(p_node); - ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject3Ds."); + ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two nodes that inherit from CollisionObject3D (such as Area3D or PhysicsBody3D)."); PhysicsServer3D::get_singleton()->body_remove_collision_exception(get_rid(), collision_object->get_rid()); } diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp index 83e3369423..1814baa9e9 100644 --- a/scene/3d/soft_body_3d.cpp +++ b/scene/3d/soft_body_3d.cpp @@ -607,14 +607,14 @@ TypedArray<PhysicsBody3D> SoftBody3D::get_collision_exceptions() { void SoftBody3D::add_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); CollisionObject3D *collision_object = Object::cast_to<CollisionObject3D>(p_node); - ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject3Ds."); + ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two nodes that inherit from CollisionObject3D (such as Area3D or PhysicsBody3D)."); PhysicsServer3D::get_singleton()->soft_body_add_collision_exception(physics_rid, collision_object->get_rid()); } void SoftBody3D::remove_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); CollisionObject3D *collision_object = Object::cast_to<CollisionObject3D>(p_node); - ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject3Ds."); + ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two nodes that inherit from CollisionObject3D (such as Area3D or PhysicsBody3D)."); PhysicsServer3D::get_singleton()->soft_body_remove_collision_exception(physics_rid, collision_object->get_rid()); } |