diff options
author | Andrea Catania <info@andreacatania.com> | 2020-03-24 09:59:32 +0100 |
---|---|---|
committer | Andrea Catania <info@andreacatania.com> | 2020-03-24 10:06:24 +0100 |
commit | 277696d6c50eba68ca11cf3c0988be0213e5c65d (patch) | |
tree | d0fa53e75fa1339d575d6273cbe15cbd81f9bb73 /scene/3d | |
parent | c450d4d3bbe0733785739efc46c9c0282303e79a (diff) |
Fixed IK rotation issue
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/skeleton.cpp | 8 | ||||
-rw-r--r-- | scene/3d/skeleton.h | 1 |
2 files changed, 9 insertions, 0 deletions
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index b2252bcb04..8e954ddc80 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -396,6 +396,13 @@ void Skeleton::_notification(int p_what) { } } +void Skeleton::clear_bones_global_pose_override() { + for (int i = 0; i < bones.size(); i += 1) { + bones.write[i].global_pose_override_amount = 0; + } + _make_dirty(); +} + void Skeleton::set_bone_global_pose_override(int p_bone, const Transform &p_pose, float p_amount, bool p_persistent) { ERR_FAIL_INDEX(p_bone, bones.size()); @@ -909,6 +916,7 @@ void Skeleton::_bind_methods() { ClassDB::bind_method(D_METHOD("get_bone_pose", "bone_idx"), &Skeleton::get_bone_pose); ClassDB::bind_method(D_METHOD("set_bone_pose", "bone_idx", "pose"), &Skeleton::set_bone_pose); + ClassDB::bind_method(D_METHOD("clear_bones_global_pose_override"), &Skeleton::clear_bones_global_pose_override); ClassDB::bind_method(D_METHOD("set_bone_global_pose_override", "bone_idx", "pose", "amount", "persistent"), &Skeleton::set_bone_global_pose_override, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_bone_global_pose", "bone_idx"), &Skeleton::get_bone_global_pose); diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h index 76fd96f30a..11fc9fff2e 100644 --- a/scene/3d/skeleton.h +++ b/scene/3d/skeleton.h @@ -178,6 +178,7 @@ public: Transform get_bone_rest(int p_bone) const; Transform get_bone_global_pose(int p_bone) const; + void clear_bones_global_pose_override(); void set_bone_global_pose_override(int p_bone, const Transform &p_pose, float p_amount, bool p_persistent = false); void set_bone_enabled(int p_bone, bool p_enabled); |