summaryrefslogtreecommitdiff
path: root/scene/3d
diff options
context:
space:
mode:
authorAndrea Catania <info@andreacatania.com>2020-03-24 09:59:32 +0100
committerAndrea Catania <info@andreacatania.com>2020-03-24 10:06:24 +0100
commit277696d6c50eba68ca11cf3c0988be0213e5c65d (patch)
treed0fa53e75fa1339d575d6273cbe15cbd81f9bb73 /scene/3d
parentc450d4d3bbe0733785739efc46c9c0282303e79a (diff)
Fixed IK rotation issue
Diffstat (limited to 'scene/3d')
-rw-r--r--scene/3d/skeleton.cpp8
-rw-r--r--scene/3d/skeleton.h1
2 files changed, 9 insertions, 0 deletions
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index b2252bcb04..8e954ddc80 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -396,6 +396,13 @@ void Skeleton::_notification(int p_what) {
}
}
+void Skeleton::clear_bones_global_pose_override() {
+ for (int i = 0; i < bones.size(); i += 1) {
+ bones.write[i].global_pose_override_amount = 0;
+ }
+ _make_dirty();
+}
+
void Skeleton::set_bone_global_pose_override(int p_bone, const Transform &p_pose, float p_amount, bool p_persistent) {
ERR_FAIL_INDEX(p_bone, bones.size());
@@ -909,6 +916,7 @@ void Skeleton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_bone_pose", "bone_idx"), &Skeleton::get_bone_pose);
ClassDB::bind_method(D_METHOD("set_bone_pose", "bone_idx", "pose"), &Skeleton::set_bone_pose);
+ ClassDB::bind_method(D_METHOD("clear_bones_global_pose_override"), &Skeleton::clear_bones_global_pose_override);
ClassDB::bind_method(D_METHOD("set_bone_global_pose_override", "bone_idx", "pose", "amount", "persistent"), &Skeleton::set_bone_global_pose_override, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_bone_global_pose", "bone_idx"), &Skeleton::get_bone_global_pose);
diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h
index 76fd96f30a..11fc9fff2e 100644
--- a/scene/3d/skeleton.h
+++ b/scene/3d/skeleton.h
@@ -178,6 +178,7 @@ public:
Transform get_bone_rest(int p_bone) const;
Transform get_bone_global_pose(int p_bone) const;
+ void clear_bones_global_pose_override();
void set_bone_global_pose_override(int p_bone, const Transform &p_pose, float p_amount, bool p_persistent = false);
void set_bone_enabled(int p_bone, bool p_enabled);